MICRO-INTERACTIONS WITHIN USER INTERFACES

This article examines the impact of micro-interactions on the user experience of digital products. A well-structured information architecture with beautiful illustrations is no guarantee for good user experience. It is the small details that can make the experience of digital products more entertaining, more intuitive and closer to people. Small additions make the product more appealing and give users an element of feedback or satisfaction when completing a task. These details, called micro-interactions, are feedback- based events that help users complete a task while making it interesting. The paper explains the process of creating micro-interactions based on the four main components, which are: triggers, rules, feedback, and modes of operation and loops. Warning micro-interactions as well as positive and negative feedback are designed. The impact of the micro-interactions on the user experience was examined through testing the designed prototypes.

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Publication Details

Published
2024-10-22
DOI
https://doi.org/10.24867/grid-2024-p23
Citations
1
Primary Topic
Personal Information Management and User Behavior
Type
article
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article

MICRO-INTERACTIONS WITHIN USER INTERFACES

Nikolina Stanić Loknar, Tajana Koren Ivančević, Ana Agić, Mihael Jergović
1 citations
Personal Information Management and User Behavior
article

MICRO-INTERACTIONS WITHIN USER INTERFACES

Nikolina Stanić Loknar, Tajana Koren Ivančević, Ana Agić, Mihael Jergović
article en
1 citations

Abstract

This article examines the impact of micro-interactions on the user experience of digital products. A well-structured information architecture with beautiful illustrations is no guarantee for good user experience. It is the small details that can make the experience of digital products more entertaining, more intuitive and closer to people. Small additions make the product more appealing and give users an element of feedback or satisfaction when completing a task. These details, called micro-interactions, are feedback- based events that help users complete a task while making it interesting. The paper explains the process of creating micro-interactions based on the four main components, which are: triggers, rules, feedback, and modes of operation and loops. Warning micro-interactions as well as positive and negative feedback are designed. The impact of the micro-interactions on the user experience was examined through testing the designed prototypes.

University of Zagreb (HR)
Openalex Percentile: Top 79%
Personal Information Management and User Behavior
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