Playing with the Classics, Playing the Classics—The Cyborg Ninja Genji in the Video Game Overwatch

Tackling fundamental questions crucial for content creation in video game development, the article analyzes the cyborg ninja Genji character in an American video game Overwatch. It argues that Overwatch, while falling into global trends of Neomedievalism and techno-Orientalism, made Genji more famous and cooler (in the sense of the “Cool Japan” strategy) as a character and hero than ever before. It also emphasizes that since it is through Overwatch that most students currently access the term “Genji” online, the video game claimed the right to control the future of certain elements of premodern Japan’s cultural heritage.

Authors

Publication Details

Journal
Japanese Language and Literature
Published
2024-10-09
DOI
https://doi.org/10.5195/jll.2024.330
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

Playing with the Classics, Playing the Classics—The Cyborg Ninja Genji in the Video Game Overwatch

Małgorzata Citko-DuPlantis
Japanese Language and Literature
Digital Games and Media
article

Playing with the Classics, Playing the Classics—The Cyborg Ninja Genji in the Video Game Overwatch

Małgorzata Citko-DuPlantis
article en

Abstract

Tackling fundamental questions crucial for content creation in video game development, the article analyzes the cyborg ninja Genji character in an American video game Overwatch. It argues that Overwatch, while falling into global trends of Neomedievalism and techno-Orientalism, made Genji more famous and cooler (in the sense of the “Cool Japan” strategy) as a character and hero than ever before. It also emphasizes that since it is through Overwatch that most students currently access the term “Genji” online, the video game claimed the right to control the future of certain elements of premodern Japan’s cultural heritage.

Japanese Language and LiteratureVol. 58(2)
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Playing with the Classics, Playing the Classics—The Cyborg Ninja Genji in the Video Game Overwatch — Małgorzata Citko-DuPlantis · Japanese Language and Literature (2024) | TGRS Research Map | TGRS