Analysis of creativity and character activities in the clothing section of t he 2015 revised technology and home economics textbooks

This study investigates how the creativity and personality education pursued by the 2015 revised National Curriculum are reflected in the Technology·Home Economics Clothing section in middle/high school textbooks. The activity tasks presented in eleven textbooks are divided into two core concepts (i.e., life culture, management) and six teaching-learning methods (i.e., practical problem solving, experimentation and practice, project, discussion and debate, problem-based learning, and role play). Three main findings are made: First, the names of activity tasks for creativity and personality vary from textbook to textbook. However, many are organized, so learners solve real-life problems by themselves or in groups using theoretical learning content. Second, the percentages of &quotlife culture&quot and &quotmanagement&quot related tasks from the total tasks are 50% and 47.3%, respectively, in the middle schools. Also, the percentage of the &quotlife culture&quot related tasks in the high schools is 45.7%, indicating that the creativity-personality-related tasks are less than half of the total activity tasks. It was also found that the number of activity tasks in the high school textbooks was smaller than in the middle school textbooks. Third, practical problem-solving tasks account for more than half of the total tasks, which reveals that the practical problem-solving method is too much emphasized than other teaching-learning methods. It is desirable to develop activity tasks that involve experimentation and practice, projects, discussion and debate, problem-based learning, and role play in addition to the problem-solving method.

Authors

Publication Details

Journal
Journal of Korean Traditional Costume
Published
2024-09-30
DOI
https://doi.org/10.16885/jktc.2024.09.27.3.125
Citations
1
Primary Topic
Educational Systems and Policies
Type
article
Field-Weighted Citation Impact
0.78
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Analysis of creativity and character activities in the clothing section of t he 2015 revised technology and home economics textbooks

Kwon Young-Suk, Choi Heejin, Ki-Kwon Hong
1 citations
Journal of Korean Traditional Costume
Educational Systems and Policies
0.78
article

Analysis of creativity and character activities in the clothing section of t he 2015 revised technology and home economics textbooks

Kwon Young-Suk, Choi Heejin, Ki-Kwon Hong
article en
1 citations

Abstract

This study investigates how the creativity and personality education pursued by the 2015 revised National Curriculum are reflected in the Technology·Home Economics Clothing section in middle/high school textbooks. The activity tasks presented in eleven textbooks are divided into two core concepts (i.e., life culture, management) and six teaching-learning methods (i.e., practical problem solving, experimentation and practice, project, discussion and debate, problem-based learning, and role play). Three main findings are made: First, the names of activity tasks for creativity and personality vary from textbook to textbook. However, many are organized, so learners solve real-life problems by themselves or in groups using theoretical learning content. Second, the percentages of &quotlife culture&quot and &quotmanagement&quot related tasks from the total tasks are 50% and 47.3%, respectively, in the middle schools. Also, the percentage of the &quotlife culture&quot related tasks in the high schools is 45.7%, indicating that the creativity-personality-related tasks are less than half of the total activity tasks. It was also found that the number of activity tasks in the high school textbooks was smaller than in the middle school textbooks. Third, practical problem-solving tasks account for more than half of the total tasks, which reveals that the practical problem-solving method is too much emphasized than other teaching-learning methods. It is desirable to develop activity tasks that involve experimentation and practice, projects, discussion and debate, problem-based learning, and role play in addition to the problem-solving method.

Journal of Korean Traditional CostumeVol. 27(3)
Openalex Percentile: Top 20%
Educational Systems and Policies
0.78
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Analysis of creativity and character activities in the clothing section of t he 2015 revised technology and home economics textbooks — Kwon Young-Suk, Choi Heejin, et al. · Journal of Korean Traditional Costume (2024) | TGRS Research Map | TGRS