Towards Accessible Musical Performances in Virtual Reality: Designing a Conceptual Framework for Omnidirectional Audio Descriptions

Our research focuses on making musical performance experience in virtual reality (VR) settings non-visually accessible for Blind and Low Vision (BLV) individuals by designing a conceptual framework for omnidirectional audio descriptions (AD). We address BLV users’ prevalent challenges in accessing effective AD during VR musical performances. Employing a two-phased interview methodology, we initially collected qualitative data about BLV AD users’ experiences, followed by gathering insights from BLV professionals who specialize in AD. This approach ensures that the developed solutions are both user-centric and practically feasible. The study devises strategies for three design concepts of omnidirectional AD (Spatial AD, View-dependent AD, and Explorative AD) tailored to different types of musical performances, which vary in their visual and auditory components. Each design concept offers unique benefits; collectively, they enhance accessibility and enjoyment for BLV audiences by addressing specific user needs. Key insights highlight the crucial role of flexibility and user control in AD implementation. Based on these insights, we propose a comprehensive conceptual framework to enhance musical experiences for BLV users within VR environments.

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Publication Details

Published
2024-10-20
DOI
https://doi.org/10.1145/3663548.3675618
Citations
5
Primary Topic
Subtitles and Audiovisual Media
Type
article
Field-Weighted Citation Impact
13.89
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article

Towards Accessible Musical Performances in Virtual Reality: Designing a Conceptual Framework for Omnidirectional Audio Descriptions

Khang Dang, Grace Burke, Hamdi Korreshi, Sooyeon Lee
5 citations
Subtitles and Audiovisual Media
13.89
article

Towards Accessible Musical Performances in Virtual Reality: Designing a Conceptual Framework for Omnidirectional Audio Descriptions

Khang Dang, Grace Burke, Hamdi Korreshi, Sooyeon Lee
article en
5 citations

Abstract

Our research focuses on making musical performance experience in virtual reality (VR) settings non-visually accessible for Blind and Low Vision (BLV) individuals by designing a conceptual framework for omnidirectional audio descriptions (AD). We address BLV users’ prevalent challenges in accessing effective AD during VR musical performances. Employing a two-phased interview methodology, we initially collected qualitative data about BLV AD users’ experiences, followed by gathering insights from BLV professionals who specialize in AD. This approach ensures that the developed solutions are both user-centric and practically feasible. The study devises strategies for three design concepts of omnidirectional AD (Spatial AD, View-dependent AD, and Explorative AD) tailored to different types of musical performances, which vary in their visual and auditory components. Each design concept offers unique benefits; collectively, they enhance accessibility and enjoyment for BLV audiences by addressing specific user needs. Key insights highlight the crucial role of flexibility and user control in AD implementation. Based on these insights, we propose a comprehensive conceptual framework to enhance musical experiences for BLV users within VR environments.

New Jersey Institute of Technology (US)
Openalex Percentile: Top 1%
Subtitles and Audiovisual Media
13.89
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Towards Accessible Musical Performances in Virtual Reality: Designing a Conceptual Framework for Omnidirectional Audio Descriptions — Khang Dang, Grace Burke, et al. · (2024) | TGRS Research Map | TGRS