An Algorithm for Reconstructing Three-Dimensional Objects from Two Images

Computer vision and artificial intelligence are among the most sought–after areas in the modern world of information technology. If we consider computer vision as a technological discipline, then we can say that the main task is to create a computer vision system using theory and models. Spatial reconstruction of objects based on their images is one of the most difficult tasks of computer vision. In general, spatial image analysis is designed to solve a fairly wide class of problems — it is the calculation of spatial characteristics of objects, their mutual location in space, and in particular, the construction of 3D models of objects found in images. In this article, an attempt is made to solve the problem of constructing a 3D wireframe model of an object based on its images obtained from two cameras. An edge algorithm is proposed, which is based on a simple idea — the probability of crossing a straight line with a finite subset is zero. The article fully describes the algorithm and shows the reconstruction process in the three-dimensional modeling environment of Blender.

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Publication Details

Journal
Mathematical Physics and Computer Simulation
Published
2024-08-29
DOI
https://doi.org/10.15688/mpcm.jvolsu.2024.2.5
Citations
1
Primary Topic
Advanced Image and Video Retrieval Techniques
Type
article
Field-Weighted Citation Impact
0.25
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article

An Algorithm for Reconstructing Three-Dimensional Objects from Two Images

Aliona Kuzmenko, Vladimir Klyachin
1 citations
Mathematical Physics and Computer Simulation
Advanced Image and Video Retrieval Techniques
0.25
article

An Algorithm for Reconstructing Three-Dimensional Objects from Two Images

Aliona Kuzmenko, Vladimir Klyachin
article en
1 citations

Abstract

Computer vision and artificial intelligence are among the most sought–after areas in the modern world of information technology. If we consider computer vision as a technological discipline, then we can say that the main task is to create a computer vision system using theory and models. Spatial reconstruction of objects based on their images is one of the most difficult tasks of computer vision. In general, spatial image analysis is designed to solve a fairly wide class of problems — it is the calculation of spatial characteristics of objects, their mutual location in space, and in particular, the construction of 3D models of objects found in images. In this article, an attempt is made to solve the problem of constructing a 3D wireframe model of an object based on its images obtained from two cameras. An edge algorithm is proposed, which is based on a simple idea — the probability of crossing a straight line with a finite subset is zero. The article fully describes the algorithm and shows the reconstruction process in the three-dimensional modeling environment of Blender.

Mathematical Physics and Computer SimulationVol. 27(2)
Volgograd State University (RU)
Openalex Percentile: Top 46%
Advanced Image and Video Retrieval Techniques
0.25
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