Older people in the world of esport: a qualitative study

This study highlights the potential of esport as a recreational activity to promote mental health and social integration in older adults. The challenge for future research is to identify the levers that will enable this activity to become a true medium for intergenerational communication.

Authors

Institutions

Publication Details

Journal
Frontiers in Psychology
Published
2024-10-18
DOI
https://doi.org/10.3389/fpsyg.2024.1460966
Citations
8
Primary Topic
Technology Use by Older Adults
Type
article
Field-Weighted Citation Impact
13.66

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article

Older people in the world of esport: a qualitative study

Rebeca da Rocha Grangeiro, Catherine Esnard, Marion Haza
8 citations
Frontiers in Psychology
Technology Use by Older Adults
13.66
article

Older people in the world of esport: a qualitative study

Rebeca da Rocha Grangeiro, Catherine Esnard, Marion Haza
article en
8 citations

Abstract

This study highlights the potential of esport as a recreational activity to promote mental health and social integration in older adults. The challenge for future research is to identify the levers that will enable this activity to become a true medium for intergenerational communication.

Frontiers in PsychologyVol. 15
Université Paris Cité (FR), Université Paris Nanterre (FR), Sorbonne Paris Cité (FR), Centre de Recherches sur la Cognition et l'Apprentissage (FR), Center for Research in Psychopathology and Clinical Psychology (FR), Laboratoire de psychologie clinique, psychopathologie, psychanalyse (FR), Université Paris 8 (FR)
Conseil Régional Aquitaine
Reduced inequalities
Openalex Percentile: Top 1%
Technology Use by Older Adults
13.66
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Older people in the world of esport: a qualitative study — Rebeca da Rocha Grangeiro, Catherine Esnard, et al. · Frontiers in Psychology (2024) | TGRS Research Map | TGRS