The Augmented Intelligence Perspective on Human-in-the-Loop Reinforcement Learning: Review, Concept Designs, and Future Directions

Augmented intelligence (AuI) is a concept that combines human intelligence (HI) and artificial intelligence (AI) to leverage their respective strengths. While AI typically aims to replace humans, AuI integrates humans into machines, recognizing their irreplaceable role. Meanwhile, human-in-the-loop reinforcement learning (HITL-RL) is a semisupervised algorithm that integrates humans into the traditional reinforcement learning (RL) algorithm, enabling autonomous agents to gather inputs from both humans and environments, learn, and select optimal actions across various environments. Both AuI and HITL-RL are still in their infancy. Based on AuI, we propose and investigate three separate concept designs for HITL-RL: <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">HI-AI</i>, <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">AI-HI</i>, and <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">parallel-HI-and-AI</i> approaches, each differing in the order of HI and AI involvement in decision making. The literature on AuI and HITL-RL offers insights into integrating HI into existing concept designs. A preliminary study in an Atari game offers insights for future research directions. Simulation results show that human involvement maintains RL convergence and improves system stability, while achieving approximately similar average scores to traditional <inline-formula xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex-math notation="LaTeX">$Q$</tex-math></inline-formula>-learning in the game. Future research directions are proposed to encourage further investigation in this area.

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Publication Details

Journal
IEEE Transactions on Human-Machine Systems
Published
2024-10-18
DOI
https://doi.org/10.1109/thms.2024.3467370
Citations
9
Primary Topic
ECG Monitoring and Analysis
Type
article
Field-Weighted Citation Impact
3.62

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article

The Augmented Intelligence Perspective on Human-in-the-Loop Reinforcement Learning: Review, Concept Designs, and Future Directions

David Chieng, Xiumei Fan, Kok‐Lim Alvin Yau, Yasir Saleem et al.
9 citations
IEEE Transactions on Human-Machine Systems
ECG Monitoring and Analysis
3.62
article

The Augmented Intelligence Perspective on Human-in-the-Loop Reinforcement Learning: Review, Concept Designs, and Future Directions

David Chieng, Xiumei Fan, Kok‐Lim Alvin Yau, Yasir Saleem, Yung-Wey Chong, Jer Min Eyu
article en
9 citations

Abstract

Augmented intelligence (AuI) is a concept that combines human intelligence (HI) and artificial intelligence (AI) to leverage their respective strengths. While AI typically aims to replace humans, AuI integrates humans into machines, recognizing their irreplaceable role. Meanwhile, human-in-the-loop reinforcement learning (HITL-RL) is a semisupervised algorithm that integrates humans into the traditional reinforcement learning (RL) algorithm, enabling autonomous agents to gather inputs from both humans and environments, learn, and select optimal actions across various environments. Both AuI and HITL-RL are still in their infancy. Based on AuI, we propose and investigate three separate concept designs for HITL-RL: <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">HI-AI</i>, <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">AI-HI</i>, and <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">parallel-HI-and-AI</i> approaches, each differing in the order of HI and AI involvement in decision making. The literature on AuI and HITL-RL offers insights into integrating HI into existing concept designs. A preliminary study in an Atari game offers insights for future research directions. Simulation results show that human involvement maintains RL convergence and improves system stability, while achieving approximately similar average scores to traditional <inline-formula xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex-math notation="LaTeX">$Q$</tex-math></inline-formula>-learning in the game. Future research directions are proposed to encourage further investigation in this area.

IEEE Transactions on Human-Machine SystemsVol. 54(6)
University of Nottingham Ningbo China (CN), Universiti Sains Malaysia (MY), Aberystwyth University (GB), Xi'an University of Technology (CN), Universiti Tunku Abdul Rahman (MY)
Ministry of Higher Education, Malaysia
Openalex Percentile: Top 6%
ECG Monitoring and Analysis
3.62
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