Decentering the Designer Through Live-Action Roleplay
More-than-human approaches to HCI design research have gained traction in recent years, facilitating a need to employ new methods that decenter the human perspective. We propose live-action roleplay (larp), as a method and practice within HCI that can support perspective taking and empathy-building with non-humans actors. In this paper, we discuss a local community workshop where we facilitated numerous body-based and larp activities surrounding the theme of sustainability, and reflect on the strengths larp offers in service of decentering the human perspective.
Authors
- Raquel Robinson (ORCID: https://orcid.org/0000-0003-4933-7168)
- José Font (ORCID: https://orcid.org/0000-0003-3924-7484)
- Alberto Alvarez (ORCID: https://orcid.org/0000-0002-7738-1601)
- Mikaela O’Bryan
Institutions
- Malmö University (SE)
- IT University of Copenhagen (DK)
Publication Details
- Published
- 2024-10-18
- DOI
- https://doi.org/10.1145/3686169.3686173
- Primary Topic
- Innovative Human-Technology Interaction
- Type
- article
- Field-Weighted Citation Impact
- 0.00