Evaluating The Value and Impact of Makerspaces on Public Libraries

This study addresses the need to evaluate the value and impact of a public library makerspace broadly at the organizational level. Since they first appeared in U.S. libraries in 2011, once viewed as a trend or an emerging service, nowadays a number of libraries incorporate makerspaces or maker programs as part of their core, regular services. While existing literature on makerspace evaluation primarily focuses on individual learning outcomes (e.g., STEM learning), our study found the value of makerspaces to their libraries. Thirteen focus groups were conducted in three public libraries in Illinois, engaging forty-two participants including users, non-users, teens, staff members, and community stakeholders. Data unveiled that makerspaces support libraries' missions in new and expanded ways, upholding core values of librarianship; change people's perceptions of libraries and increase pride in their libraries; and attract new community members and encourage broader usage of library services.

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Publication Details

Journal
Proceedings of the ALISE Annual Conference
Published
2024-10-16
DOI
https://doi.org/10.21900/j.alise.2024.1731
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

Evaluating The Value and Impact of Makerspaces on Public Libraries

Kyungwon Koh, Emily Knox, Gowri Balasubramaniam, Andy Zalot
Proceedings of the ALISE Annual Conference
Digital Games and Media
article

Evaluating The Value and Impact of Makerspaces on Public Libraries

Kyungwon Koh, Emily Knox, Gowri Balasubramaniam, Andy Zalot
article en

Abstract

This study addresses the need to evaluate the value and impact of a public library makerspace broadly at the organizational level. Since they first appeared in U.S. libraries in 2011, once viewed as a trend or an emerging service, nowadays a number of libraries incorporate makerspaces or maker programs as part of their core, regular services. While existing literature on makerspace evaluation primarily focuses on individual learning outcomes (e.g., STEM learning), our study found the value of makerspaces to their libraries. Thirteen focus groups were conducted in three public libraries in Illinois, engaging forty-two participants including users, non-users, teens, staff members, and community stakeholders. Data unveiled that makerspaces support libraries' missions in new and expanded ways, upholding core values of librarianship; change people's perceptions of libraries and increase pride in their libraries; and attract new community members and encourage broader usage of library services.

Proceedings of the ALISE Annual Conference
University of Illinois Urbana-Champaign (US)
Quality Education
Openalex Percentile: Top 71%
Digital Games and Media
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