Advancing VR simulators for autonomous vehicle–pedestrian interactions: A focus on multi-entity scenarios

• Achieved moderate presence through compelling visuals, soundscapes, and interactivity. • Multi-vehicle simulations face challenges in the realism of multi-lane crossings. • Multi-pedestrian simulations require better accuracy in avatar leg movements. • Controlled simulations strongly influence pedestrian behaviour and AV interactions. Recent research has increasingly focused on how autonomous vehicles (AVs) communicate with pedestrians in complex traffic situations involving multiple vehicles and pedestrians. VR is emerging as an effective tool to simulate these multi-entity scenarios, offering a safe and controlled study environment. Despite its growing use, there is a lack of thorough investigation into the effectiveness of these VR simulations, leaving a notable gap in documented insights and lessons. This research undertook a retrospective analysis of two distinct VR-based studies: one focusing on multiple AV scenarios (N = 32) and the other on multiple pedestrian scenarios (N = 25). Central to our examination are the participants’ sense of presence and their crossing behaviour. The findings highlighted key factors that either enhance or diminish the sense of presence in each simulation, providing considerations for future improvements. Furthermore, they underscore the influence of controlled scenarios on crossing behaviour and interactions with AVs, advocating for the exploration of more natural and interactive simulations that better reflect real-world AV and pedestrian dynamics. Through this study, we set a groundwork for advancing VR simulators to study complex interactions between AVs and pedestrians.

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Institutions

Publication Details

Journal
Transportation Research Part F Traffic Psychology and Behaviour
Published
2024-10-18
DOI
https://doi.org/10.1016/j.trf.2024.10.006
Citations
10
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
3.72

Funders

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article

Advancing VR simulators for autonomous vehicle–pedestrian interactions: A focus on multi-entity scenarios

Callum Parker, Tram Thi Minh Tran
10 citations
Transportation Research Part F Traffic Psychology and Behaviour
Virtual Reality Applications and Impacts
3.72
article

Advancing VR simulators for autonomous vehicle–pedestrian interactions: A focus on multi-entity scenarios

Callum Parker, Tram Thi Minh Tran
article en
10 citations

Abstract

• Achieved moderate presence through compelling visuals, soundscapes, and interactivity. • Multi-vehicle simulations face challenges in the realism of multi-lane crossings. • Multi-pedestrian simulations require better accuracy in avatar leg movements. • Controlled simulations strongly influence pedestrian behaviour and AV interactions. Recent research has increasingly focused on how autonomous vehicles (AVs) communicate with pedestrians in complex traffic situations involving multiple vehicles and pedestrians. VR is emerging as an effective tool to simulate these multi-entity scenarios, offering a safe and controlled study environment. Despite its growing use, there is a lack of thorough investigation into the effectiveness of these VR simulations, leaving a notable gap in documented insights and lessons. This research undertook a retrospective analysis of two distinct VR-based studies: one focusing on multiple AV scenarios (N = 32) and the other on multiple pedestrian scenarios (N = 25). Central to our examination are the participants’ sense of presence and their crossing behaviour. The findings highlighted key factors that either enhance or diminish the sense of presence in each simulation, providing considerations for future improvements. Furthermore, they underscore the influence of controlled scenarios on crossing behaviour and interactions with AVs, advocating for the exploration of more natural and interactive simulations that better reflect real-world AV and pedestrian dynamics. Through this study, we set a groundwork for advancing VR simulators to study complex interactions between AVs and pedestrians.

Transportation Research Part F Traffic Psychology and BehaviourVol. 107
The University of Sydney (AU)
Australian Research Council
Openalex Percentile: Top 6%
Virtual Reality Applications and Impacts
3.72
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