There’s More than One Way to Skin a Game: Templating Game-Based Learning
This work in progress paper documents our experiences in academic game development as we shifted from custom-built game designs to a templating approach that could more economically adapt our games to meet the needs of different disciplines. We assess our previous games content and structure for its suitability to fit such an approach and start developing a framework for our future work within our specific constraints.
Authors
- Annakaisa Kultima (ORCID: https://orcid.org/0000-0001-5856-5643)
- Tomi Kauppinen (ORCID: https://orcid.org/0000-0003-3479-7022)
- Ville Kankainen (ORCID: https://orcid.org/0000-0003-1356-3948)
- Edward Morrell (ORCID: https://orcid.org/0000-0001-6417-4745)
Institutions
- Aalto University (FI)
Publication Details
- Journal
- European Conference on Games Based Learning
- Published
- 2024-10-16
- DOI
- https://doi.org/10.34190/ecgbl.18.1.3012
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- Aalto-Yliopisto