Gender Differences in Story, Game and Visual Adventures in Hedy

Even though the field of Computer Science (CS) affects different aspects of society, several groups of society are under-represented, including women and nonbinary people. Children might have different learning opportunities in CS due to their project preferences. Girls are likelier to work on stories and simple programs in Scratch, whereas boys tend to create games and more complex programs. We explore whether preferences and program implementation differ between genders within a story, game and visual adventure in Hedy, a gradual textual programming language. We analysed 14,233 programs within five Hedy levels created by 2,819 users who turned 10 to 14 in 2023. We found that boys, girls and nonbinary children worked most on the game adventure. Within the individual adventures, gender differences occur in all three adventures in the most elaborate Hedy level analysed. However, for some levels, no gender differences were found. Thus, programming assignments can be created in which children of different genders work on similar programs in terms of size and number of (unique) commands used.

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Publication Details

Published
2024-10-17
DOI
https://doi.org/10.1145/3689493.3689983
Primary Topic
Teaching and Learning Programming
Type
article
Field-Weighted Citation Impact
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article

Gender Differences in Story, Game and Visual Adventures in Hedy

Felienne Hermans, Marcus Specht, Efthimia Aivaloglou, Shirley de Wit
Teaching and Learning Programming
article

Gender Differences in Story, Game and Visual Adventures in Hedy

Felienne Hermans, Marcus Specht, Efthimia Aivaloglou, Shirley de Wit
article en

Abstract

Even though the field of Computer Science (CS) affects different aspects of society, several groups of society are under-represented, including women and nonbinary people. Children might have different learning opportunities in CS due to their project preferences. Girls are likelier to work on stories and simple programs in Scratch, whereas boys tend to create games and more complex programs. We explore whether preferences and program implementation differ between genders within a story, game and visual adventure in Hedy, a gradual textual programming language. We analysed 14,233 programs within five Hedy levels created by 2,819 users who turned 10 to 14 in 2023. We found that boys, girls and nonbinary children worked most on the game adventure. Within the individual adventures, gender differences occur in all three adventures in the most elaborate Hedy level analysed. However, for some levels, no gender differences were found. Thus, programming assignments can be created in which children of different genders work on similar programs in terms of size and number of (unique) commands used.

Vrije Universiteit Amsterdam (NL), Delft University of Technology (NL)
Gender equality
Openalex Percentile: Top 81%
Teaching and Learning Programming
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