Leveraging large language models for comprehensive locomotion control in humanoid robots design

This paper investigates the utilization of large language models (LLMs) for the comprehensive control of humanoid robot locomotion. Traditional reinforcement learning (RL) approaches for robot locomotion are resource-intensive and rely heavily on manually designed reward functions. To address these challenges, we propose a method that employs LLMs as the primary designer to handle key aspects of locomotion control, such as trajectory planning, inverse kinematics solving, and reward function design. By using user-provided prompts, LLMs generate and optimize code, reducing the need for manual intervention. Our approach was validated through simulations in Unity, demonstrating that LLMs can achieve human-level performance in humanoid robot control. The results indicate that LLMs can simplify and enhance the development of advanced locomotion control systems for humanoid robots.

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Publication Details

Journal
Biomimetic Intelligence and Robotics
Published
2024-10-16
DOI
https://doi.org/10.1016/j.birob.2024.100187
Citations
13
Primary Topic
Robot Manipulation and Learning
Type
article
Field-Weighted Citation Impact
4.27

Funders

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article

Leveraging large language models for comprehensive locomotion control in humanoid robots design

Zida Zhao, Chuandong Li, Haodong Huang, Shilong Sun et al.
13 citations
Biomimetic Intelligence and Robotics
Robot Manipulation and Learning
4.27
article

Leveraging large language models for comprehensive locomotion control in humanoid robots design

Zida Zhao, Chuandong Li, Haodong Huang, Shilong Sun, Wenfu Xu
article en
13 citations

Abstract

This paper investigates the utilization of large language models (LLMs) for the comprehensive control of humanoid robot locomotion. Traditional reinforcement learning (RL) approaches for robot locomotion are resource-intensive and rely heavily on manually designed reward functions. To address these challenges, we propose a method that employs LLMs as the primary designer to handle key aspects of locomotion control, such as trajectory planning, inverse kinematics solving, and reward function design. By using user-provided prompts, LLMs generate and optimize code, reducing the need for manual intervention. Our approach was validated through simulations in Unity, demonstrating that LLMs can achieve human-level performance in humanoid robot control. The results indicate that LLMs can simplify and enhance the development of advanced locomotion control systems for humanoid robots.

Biomimetic Intelligence and RoboticsVol. 4(4)
Harbin Institute of Technology (CN)
Shenzhen Fundamental Research Program, Shenzhen Peacock Plan, Basic and Applied Basic Research Foundation of Guangdong Province
Openalex Percentile: Top 5%
Robot Manipulation and Learning
4.27
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