News Ninja: Gamified Annotation of Linguistic Bias in Online News

Recent research shows that visualizing linguistic bias mitigates its negative effects. However, reliable automatic detection methods to generate such visualizations require costly, knowledge-intensive training data. To facilitate data collection for media bias datasets, we present News Ninja, a game employing data-collecting game mechanics to generate a crowdsourced dataset. Before annotating sentences, players are educated on media bias via a tutorial. Our findings show that datasets gathered with crowdsourced workers trained on News Ninja can reach significantly higher inter-annotator agreements than expert and crowdsourced datasets with similar data quality. As News Ninja encourages continuous play, it allows datasets to adapt to the reception and contextualization of news over time, presenting a promising strategy to reduce data collection expenses, educate players, and promote long-term bias mitigation.

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Publication Details

Journal
Proceedings of the ACM on Human-Computer Interaction
Published
2024-10-14
DOI
https://doi.org/10.1145/3677092
Citations
3
Primary Topic
Advanced Text Analysis Techniques
Type
article
Field-Weighted Citation Impact
1.04
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article

News Ninja: Gamified Annotation of Linguistic Bias in Online News

Sebastian Oberdörfer, Timo Spinde, Isao Echizen, Marc Erich Latoschik et al.
3 citations
Proceedings of the ACM on Human-Computer Interaction
Advanced Text Analysis Techniques
1.04
article

News Ninja: Gamified Annotation of Linguistic Bias in Online News

Sebastian Oberdörfer, Timo Spinde, Isao Echizen, Marc Erich Latoschik, Smi Hinterreiter
article en
3 citations

Abstract

Recent research shows that visualizing linguistic bias mitigates its negative effects. However, reliable automatic detection methods to generate such visualizations require costly, knowledge-intensive training data. To facilitate data collection for media bias datasets, we present News Ninja, a game employing data-collecting game mechanics to generate a crowdsourced dataset. Before annotating sentences, players are educated on media bias via a tutorial. Our findings show that datasets gathered with crowdsourced workers trained on News Ninja can reach significantly higher inter-annotator agreements than expert and crowdsourced datasets with similar data quality. As News Ninja encourages continuous play, it allows datasets to adapt to the reception and contextualization of news over time, presenting a promising strategy to reduce data collection expenses, educate players, and promote long-term bias mitigation.

Proceedings of the ACM on Human-Computer InteractionVol. 8(CHI PLAY)
National Institute of Informatics (JP), University of Würzburg (DE), University of Göttingen (DE)
Quality Education
Openalex Percentile: Top 19%
Advanced Text Analysis Techniques
1.04
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