Toxicity by Game Design: How Players Perceive the Influence of Game Design on Toxicity

Toxicity in online games refers to behaviors where players disrupt the gaming experience of others, leading to adverse outcomes such as depression and low self-esteem. Although scholars have identified various factors contributing to toxicity, ranging from individual motivations to team dynamics to cultural backgrounds, the role of game design has been less frequently discussed. To bridge this gap, we conducted an interview study to explore players' perceptions of how game design influences toxicity. Our research identified four game design elements that participants perceived as contributing factors to the emergency of toxicity in their experiences: team interdependency, fairness, interaction design, and privacy. These findings help us shed light on how game design unintendedly triggers toxic intentions, exposes players to vulnerability, making them potential victims, and affects player interactions which lead to toxicity. We further propose design implications that can mitigate toxicity in online games.

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Publication Details

Journal
Proceedings of the ACM on Human-Computer Interaction
Published
2024-10-14
DOI
https://doi.org/10.1145/3677110
Citations
6
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
6.79
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article

Toxicity by Game Design: How Players Perceive the Influence of Game Design on Toxicity

Sam Moradzadeh, Yubo Kou, Zinan Zhang, Andrew Woan
6 citations
Proceedings of the ACM on Human-Computer Interaction
Digital Games and Media
6.79
article

Toxicity by Game Design: How Players Perceive the Influence of Game Design on Toxicity

Sam Moradzadeh, Yubo Kou, Zinan Zhang, Andrew Woan
article en
6 citations

Abstract

Toxicity in online games refers to behaviors where players disrupt the gaming experience of others, leading to adverse outcomes such as depression and low self-esteem. Although scholars have identified various factors contributing to toxicity, ranging from individual motivations to team dynamics to cultural backgrounds, the role of game design has been less frequently discussed. To bridge this gap, we conducted an interview study to explore players' perceptions of how game design influences toxicity. Our research identified four game design elements that participants perceived as contributing factors to the emergency of toxicity in their experiences: team interdependency, fairness, interaction design, and privacy. These findings help us shed light on how game design unintendedly triggers toxic intentions, exposes players to vulnerability, making them potential victims, and affects player interactions which lead to toxicity. We further propose design implications that can mitigate toxicity in online games.

Proceedings of the ACM on Human-Computer InteractionVol. 8(CHI PLAY)
Pennsylvania State University (US)
Peace, Justice and strong institutions
Openalex Percentile: Top 3%
Digital Games and Media
6.79
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