Critical Analysis on the Design and Development of an E-Learning System for Autism Spectrum Disorder Intervention through Gamified Augmented Reality and Emotion-Recognition

In the Philippines the state of care for those with Autism Spectrum Disorder (ASD) is affected by factors such as upfront cost, the availability of care staff and care resources, and the limited integration of technology. Individuals with ASD often have trouble reliably identifying emotions in social situations, a known trait that has inspired much research into relevant assistive technologies. Many technologies have been proposed to aid in improving the condition of those with ASD via various means. This paper discusses a system which aims to use computer vision integrated with Augmented Reality (AR) to develop a novel assistive application. This application's purpose is to aid care professionals working with individuals with ASD through a system that can recognize facial expressions, output a reading on said emotion, and then display that output in a real-time AR display.

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Published
2024-08-23
DOI
https://doi.org/10.1145/3695652.3695658
Citations
1
Primary Topic
Autism Spectrum Disorder Research
Type
article
Field-Weighted Citation Impact
0.34
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article

Critical Analysis on the Design and Development of an E-Learning System for Autism Spectrum Disorder Intervention through Gamified Augmented Reality and Emotion-Recognition

Mary Jane C. Samonte, Caitlin Datu, Kennichi Nitta, Rosanne Erpelo
1 citations
Autism Spectrum Disorder Research
0.34
article

Critical Analysis on the Design and Development of an E-Learning System for Autism Spectrum Disorder Intervention through Gamified Augmented Reality and Emotion-Recognition

Mary Jane C. Samonte, Caitlin Datu, Kennichi Nitta, Rosanne Erpelo
article en
1 citations

Abstract

In the Philippines the state of care for those with Autism Spectrum Disorder (ASD) is affected by factors such as upfront cost, the availability of care staff and care resources, and the limited integration of technology. Individuals with ASD often have trouble reliably identifying emotions in social situations, a known trait that has inspired much research into relevant assistive technologies. Many technologies have been proposed to aid in improving the condition of those with ASD via various means. This paper discusses a system which aims to use computer vision integrated with Augmented Reality (AR) to develop a novel assistive application. This application's purpose is to aid care professionals working with individuals with ASD through a system that can recognize facial expressions, output a reading on said emotion, and then display that output in a real-time AR display.

Mapúa University (PH)
Openalex Percentile: Top 40%
Autism Spectrum Disorder Research
0.34
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Critical Analysis on the Design and Development of an E-Learning System for Autism Spectrum Disorder Intervention through Gamified Augmented Reality and Emotion-Recognition — Mary Jane C. Samonte, Caitlin Datu, et al. · (2024) | TGRS Research Map | TGRS