Crime Scene – VR: Immersive Learning Experience on Criminal Forensics

This work aimed to develop an immersive experience simulating an authentic criminal forensics situation and observe student perceptions. A detailed pre-production phase created the VR scenario using a real case for reference. The experience was built with Unreal Engine and was applied in a postgraduate course. All respondents found the experience immersive and motivating, aiding their learning. Minor usability issues were reported, but no significant adverse effects like nausea or dizziness occurred.

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Publication Details

Published
2024-09-30
DOI
https://doi.org/10.5753/svr_estendido.2024.244701
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00

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article

Crime Scene – VR: Immersive Learning Experience on Criminal Forensics

Cinthia Bittencourt Spricigo, Felipe Silva, Patrícia R. P. Custodio, Adriana da Silva Goulart
Virtual Reality Applications and Impacts
article

Crime Scene – VR: Immersive Learning Experience on Criminal Forensics

Cinthia Bittencourt Spricigo, Felipe Silva, Patrícia R. P. Custodio, Adriana da Silva Goulart
article en

Abstract

This work aimed to develop an immersive experience simulating an authentic criminal forensics situation and observe student perceptions. A detailed pre-production phase created the VR scenario using a real case for reference. The experience was built with Unreal Engine and was applied in a postgraduate course. All respondents found the experience immersive and motivating, aiding their learning. Minor usability issues were reported, but no significant adverse effects like nausea or dizziness occurred.

Pontifical Catholic University of Puerto Rico (PR)
Pontificia Universidade Católica do Paraná
Openalex Percentile: Top 82%
Virtual Reality Applications and Impacts
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Crime Scene – VR: Immersive Learning Experience on Criminal Forensics — Cinthia Bittencourt Spricigo, Felipe Silva, et al. · (2024) | TGRS Research Map | TGRS