Filling the Holes on <scp>3D</scp> Heritage Object Surface Based on Automatic Segmentation Algorithm

ABSTRACT Reconstructing and processing 3D objects are activities in the research field of computer graphics, image processing and computer vision. The 3D objects are processed based on geometric modelling (a branch of applied mathematics and computational geometry) or machine learning algorithms based on image processing. The computation of geometrical objects includes processing the curves and surfaces, subdivision, simplification, meshing, holes filling or reconstructing the 3D surface's objects on both point cloud data and triangular mesh. While the machine learning methods are developed using deep learning models. With the support of 3D laser scan devices and LiDAR techniques, the obtained dataset is close to the original shape of the real objects. Besides, photography and its application based on modern techniques in recent years help us collect data and process the 3D models more precisely. This article proposes a new method for filling holes on the 3D object's surface based on automatic segmentation. Instead of filling the hole directly as the existing methods, we now subdivide the hole before filling it. The hole is first determined and segmented automatically based on the computation of its local curvature. It is then filled on each part of the hole to match its local curvature shape. The method can work on both 3D point cloud surfaces and triangular mesh surfaces. Compared to the state‐of‐the‐art (SOTA) methods, our proposed method obtained higher accuracy of the reconstructed 3D objects.

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Publication Details

Journal
Expert Systems
Published
2024-10-14
DOI
https://doi.org/10.1111/exsy.13749
Citations
4
Primary Topic
3D Surveying and Cultural Heritage
Type
article
Field-Weighted Citation Impact
3.34
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article

Filling the Holes on 3D Heritage Object Surface Based on Automatic Segmentation Algorithm

Son Thanh Le, S T Le, Minh Khai Tran, Sinh Van Nguyen
4 citations
Expert Systems
3D Surveying and Cultural Heritage
3.34
article

Filling the Holes on 3D Heritage Object Surface Based on Automatic Segmentation Algorithm

Son Thanh Le, S T Le, Minh Khai Tran, Sinh Van Nguyen
article en
4 citations

Abstract

ABSTRACT Reconstructing and processing 3D objects are activities in the research field of computer graphics, image processing and computer vision. The 3D objects are processed based on geometric modelling (a branch of applied mathematics and computational geometry) or machine learning algorithms based on image processing. The computation of geometrical objects includes processing the curves and surfaces, subdivision, simplification, meshing, holes filling or reconstructing the 3D surface's objects on both point cloud data and triangular mesh. While the machine learning methods are developed using deep learning models. With the support of 3D laser scan devices and LiDAR techniques, the obtained dataset is close to the original shape of the real objects. Besides, photography and its application based on modern techniques in recent years help us collect data and process the 3D models more precisely. This article proposes a new method for filling holes on the 3D object's surface based on automatic segmentation. Instead of filling the hole directly as the existing methods, we now subdivide the hole before filling it. The hole is first determined and segmented automatically based on the computation of its local curvature. It is then filled on each part of the hole to match its local curvature shape. The method can work on both 3D point cloud surfaces and triangular mesh surfaces. Compared to the state‐of‐the‐art (SOTA) methods, our proposed method obtained higher accuracy of the reconstructed 3D objects.

Expert SystemsVol. 42(2)
Vietnam National University Ho Chi Minh City (VN), Ho Chi Minh City University of Technology (VN)
Sustainable cities and communities
Openalex Percentile: Top 8%
3D Surveying and Cultural Heritage
3.34
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