Noisy Dueling Double Deep Q-Network algorithm for autonomous underwater vehicle path planning

How to improve the success rate of autonomous underwater vehicle (AUV) path planning and reduce travel time as much as possible is a very challenging and crucial problem in the practical applications of AUV in the complex ocean current environment. Traditional reinforcement learning algorithms lack exploration of the environment, and the strategies learned by the agent may not generalize well to other different environments. To address these challenges, we propose a novel AUV path planning algorithm named the Noisy Dueling Double Deep Q-Network (ND3QN) algorithm by modifying the reward function and introducing a noisy network, which generalizes the traditional D3QN algorithm. Compared with the classical algorithm [e.g., Rapidly-exploring Random Trees Star (RRT*), DQN, and D3QN], with simulation experiments conducted in realistic terrain and ocean currents, the proposed ND3QN algorithm demonstrates the outstanding characteristics of a higher success rate of AUV path planning, shorter travel time, and smoother paths.

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Publication Details

Journal
Frontiers in Neurorobotics
Published
2024-10-14
DOI
https://doi.org/10.3389/fnbot.2024.1466571
Citations
10
Primary Topic
Reinforcement Learning in Robotics
Type
article
Field-Weighted Citation Impact
3.47

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article

Noisy Dueling Double Deep Q-Network algorithm for autonomous underwater vehicle path planning

Chuangxia Huang, L. K. Li, Xian Zhao, Shumin Tan et al.
10 citations
Frontiers in Neurorobotics
Reinforcement Learning in Robotics
3.47
article

Noisy Dueling Double Deep Q-Network algorithm for autonomous underwater vehicle path planning

Chuangxia Huang, L. K. Li, Xian Zhao, Shumin Tan, Xu Liao
article en
10 citations

Abstract

How to improve the success rate of autonomous underwater vehicle (AUV) path planning and reduce travel time as much as possible is a very challenging and crucial problem in the practical applications of AUV in the complex ocean current environment. Traditional reinforcement learning algorithms lack exploration of the environment, and the strategies learned by the agent may not generalize well to other different environments. To address these challenges, we propose a novel AUV path planning algorithm named the Noisy Dueling Double Deep Q-Network (ND3QN) algorithm by modifying the reward function and introducing a noisy network, which generalizes the traditional D3QN algorithm. Compared with the classical algorithm [e.g., Rapidly-exploring Random Trees Star (RRT*), DQN, and D3QN], with simulation experiments conducted in realistic terrain and ocean currents, the proposed ND3QN algorithm demonstrates the outstanding characteristics of a higher success rate of AUV path planning, shorter travel time, and smoother paths.

Frontiers in NeuroroboticsVol. 18
National University of Defense Technology (CN), Hunan University of Science and Engineering (CN), Changsha University of Science and Technology (CN)
National Natural Science Foundation of China, National University of Defense Technology
Life below water
Openalex Percentile: Top 6%
Reinforcement Learning in Robotics
3.47
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Noisy Dueling Double Deep Q-Network algorithm for autonomous underwater vehicle path planning — Chuangxia Huang, L. K. Li, et al. · Frontiers in Neurorobotics (2024) | TGRS Research Map | TGRS