Enhancing First Year Fundamental Engineering Subject Understandings through Game Based Cooperative Learning
The recent COVID-19 pandemic has brought about a need for rapid changes to the existing education system to ensure continuous fulfilment of human capital development needs amidst the challenges of social distancing. Thus, game-based cooperative learning carried out via an online environment is proposed for implementation to ensure students stay engaged in the newly created study atmosphere. For this study, online game-based learning is implemented on a group of final year Petroleum Engineering students taking Production Chemistry and Flow Assurance in a private government-linked Malaysian university. Students’ feedback was obtained to analyse the effectiveness of the implemented study upon completion of the semester. The survey questions were grouped into 6 themes, namely Relevance, Reflective Thinking, Interactivity, Tutor Support, Peer Support, and Interpretation. Overall, the implementation was a success indicated by student satisfaction at 88.3% by the first class with room for improvement in the area of peer support. The maximum score of 5 was rated as the mode for 92% of the 24 survey questions while the mean ranged from 4.0 to 4.7. The standard deviation was also found to range from 0.45 to 1.11, showing a relatively collective agreement on the successful implementation of game-based learning.
Authors
- Sia Chee Wee
- Chris Tang (ORCID: https://orcid.org/0009-0000-1543-3958)
- Dzeti Farhah Mohshim
Institutions
- Universiti Teknologi Petronas (MY)
Publication Details
- Journal
- Semarak International Journal of STEM Education
- Published
- 2024-10-11
- DOI
- https://doi.org/10.37934/sijste.2.1.2639
- Citations
- 1
- Primary Topic
- Innovative Teaching and Learning Methods
- Type
- article
- Field-Weighted Citation Impact
- 0.79