avaTTAR: Table Tennis Stroke Training with Embodied and Detached Visualization in Augmented Reality
Table tennis stroke training is a critical aspect of player development. We designed a new augmented reality (AR) system, avaTTAR, for table tennis stroke training. The system provides both “on-body” (first-person view) and “detached” (third-person view) visual cues, enabling users to visualize target strokes and correct their attempts effectively with this dual perspectives setup. By employing a combination of pose estimation algorithms and IMU sensors, avaTTAR captures and reconstructs the 3D body pose and paddle orientation of users during practice, allowing real-time comparison with expert strokes. Through a user study, we affirm avaTTAR ’s capacity to amplify player experience and training results.
Authors
- Karthik Ramani (ORCID: https://orcid.org/0000-0001-8639-5135)
- Mayank Patel
- Zhengzhe Zhu (ORCID: https://orcid.org/0000-0001-9935-0518)
- Jingyu Shi (ORCID: https://orcid.org/0000-0001-5159-2235)
- Xiyun Hu (ORCID: https://orcid.org/0000-0001-9497-6925)
- Ziyi Liu (ORCID: https://orcid.org/0000-0002-1270-2734)
- Rahul Jain (ORCID: https://orcid.org/0009-0001-3723-5482)
- Dizhi Ma
Institutions
- Purdue University West Lafayette (US)
Publication Details
- Published
- 2024-10-11
- DOI
- https://doi.org/10.1145/3654777.3676400
- Citations
- 14
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 5.21