TeleHand: Hand-only Teleportation for Distant Object Pointing in Virtual Reality

The goal of this study is to present an easy-to-use and accurate pointing technique for distant objects in a virtual reality environment. For this purpose, we propose TeleHand pointing, in which the user first teleports only their hand near a target and points at the target using the ray cast from the teleported hand. To evaluate the usability of our method, we performed a user study in which participants repeated selection tasks for distant targets. As a result, we found that, although the proposed method slightly increases the task completion time, it significantly reduces pointing errors for distant targets compared to the traditional ray-based method.

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Publication Details

Published
2024-10-11
DOI
https://doi.org/10.1145/3672539.3686327
Citations
1
Primary Topic
Interactive and Immersive Displays
Type
article
Field-Weighted Citation Impact
0.37
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article

TeleHand: Hand-only Teleportation for Distant Object Pointing in Virtual Reality

Takashi Ijiri, Tsubasa Saito, Karin Ohara
1 citations
Interactive and Immersive Displays
0.37
article

TeleHand: Hand-only Teleportation for Distant Object Pointing in Virtual Reality

Takashi Ijiri, Tsubasa Saito, Karin Ohara
article en
1 citations

Abstract

The goal of this study is to present an easy-to-use and accurate pointing technique for distant objects in a virtual reality environment. For this purpose, we propose TeleHand pointing, in which the user first teleports only their hand near a target and points at the target using the ray cast from the teleported hand. To evaluate the usability of our method, we performed a user study in which participants repeated selection tasks for distant targets. As a result, we found that, although the proposed method slightly increases the task completion time, it significantly reduces pointing errors for distant targets compared to the traditional ray-based method.

Shibaura Institute of Technology (JP)
Reduced inequalities
Openalex Percentile: Top 39%
Interactive and Immersive Displays
0.37
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