Discrete-Event Co-Simulation Interface for Time-Triggered Organic Computing

In response to the increasing complexity of distributed embedded systems, self-organizing systems have emerged. One such system is organic computing, which draws inspiration from biological organisms. It improves the adaptability and robustness of distributed embedded systems by allocating tasks to computing nodes on demand. However, this approach has drawbacks in terms of determinism and dependability. To address these limitations, time-triggered communication concepts have been incorporated to form a time-triggered organic computing architecture (TTOC). Herein, task executions and message communications are predefined by a table schedule based on a list scheduler. The schedule table, i.e., the order in which application tasks get executed, has been validated by a previously introduced TTOC simulator. The next step towards a real-world usage of TTOC is a discrete-event simulator that includes the simulation of actual time-triggered communication protocols such as TSN. OMNeT++ provides such discrete-event simulations. Both the TTOC simulator and OMNeT++ are discrete-event simulators. Consequently, this paper presents a discrete-event-based co-simulation interface that can control the execution of the TTOC simulator and OMNeT++.

Authors

Institutions

Publication Details

Published
2024-08-29
DOI
https://doi.org/10.1109/is61756.2024.10705166
Primary Topic
Petri Nets in System Modeling
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Discrete-Event Co-Simulation Interface for Time-Triggered Organic Computing

Roman Obermaisser, Mario Qosja, Simon Meckel
Petri Nets in System Modeling
article

Discrete-Event Co-Simulation Interface for Time-Triggered Organic Computing

Roman Obermaisser, Mario Qosja, Simon Meckel
article en

Abstract

In response to the increasing complexity of distributed embedded systems, self-organizing systems have emerged. One such system is organic computing, which draws inspiration from biological organisms. It improves the adaptability and robustness of distributed embedded systems by allocating tasks to computing nodes on demand. However, this approach has drawbacks in terms of determinism and dependability. To address these limitations, time-triggered communication concepts have been incorporated to form a time-triggered organic computing architecture (TTOC). Herein, task executions and message communications are predefined by a table schedule based on a list scheduler. The schedule table, i.e., the order in which application tasks get executed, has been validated by a previously introduced TTOC simulator. The next step towards a real-world usage of TTOC is a discrete-event simulator that includes the simulation of actual time-triggered communication protocols such as TSN. OMNeT++ provides such discrete-event simulations. Both the TTOC simulator and OMNeT++ are discrete-event simulators. Consequently, this paper presents a discrete-event-based co-simulation interface that can control the execution of the TTOC simulator and OMNeT++.

University of Siegen (DE)
Openalex Percentile: Top 79%
Petri Nets in System Modeling
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Discrete-Event Co-Simulation Interface for Time-Triggered Organic Computing — Roman Obermaisser, Mario Qosja, et al. · (2024) | TGRS Research Map | TGRS