Feelings and Physics: Emotional, Psychological, and Other Soft Human Requirements, by Model‐Based Systems Engineering

ABSTRACT Traditionally, engineering encourages requirements statements that are objective, testable, quantitative, atomic descriptions of system technical behavior. But what about “soft” requirements? When products deliver psychologically or emotionally based human experiences, subjective descriptions may frustrate engineers. This challenge is important for products appealing to senses of style, enjoyment, fulfillment, stimulation, power, safety, awareness, comfort, or similar emotional or psychological factors. Automobiles, buildings, consumer products, packaging, graphic user interfaces, airline passenger compartments and flight decks, and hospital equipment provide typical examples. This paper shows how model‐based systems engineering helps solve three related problems: (1) integrating models of “soft” human experience with hard technical product requirements, (2) describing how to score traditional “hard” technology products in terms of “fuzzier” business and competitive marketplace issues, and (3) coordinating marketing communication and promotion with the design process. The resulting framework integrates the diverse perspectives of engineers, stylists, industrial designers, human factors experts, and marketing professionals.

Authors

Publication Details

Journal
Insight
Published
2024-10-01
DOI
https://doi.org/10.1002/inst.12507
Citations
1
Primary Topic
Design Education and Practice
Type
article
Field-Weighted Citation Impact
0.00
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article

Feelings and Physics: Emotional, Psychological, and Other Soft Human Requirements, by Model‐Based Systems Engineering

William D. Schindel
1 citations
Insight
Design Education and Practice
article

Feelings and Physics: Emotional, Psychological, and Other Soft Human Requirements, by Model‐Based Systems Engineering

William D. Schindel
article en
1 citations

Abstract

ABSTRACT Traditionally, engineering encourages requirements statements that are objective, testable, quantitative, atomic descriptions of system technical behavior. But what about “soft” requirements? When products deliver psychologically or emotionally based human experiences, subjective descriptions may frustrate engineers. This challenge is important for products appealing to senses of style, enjoyment, fulfillment, stimulation, power, safety, awareness, comfort, or similar emotional or psychological factors. Automobiles, buildings, consumer products, packaging, graphic user interfaces, airline passenger compartments and flight decks, and hospital equipment provide typical examples. This paper shows how model‐based systems engineering helps solve three related problems: (1) integrating models of “soft” human experience with hard technical product requirements, (2) describing how to score traditional “hard” technology products in terms of “fuzzier” business and competitive marketplace issues, and (3) coordinating marketing communication and promotion with the design process. The resulting framework integrates the diverse perspectives of engineers, stylists, industrial designers, human factors experts, and marketing professionals.

InsightVol. 27(5)
Openalex Percentile: Top 83%
Design Education and Practice
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