Development of automatic audio panning system for immersive sound through stage size-aware model and object-tracking
We investigated a novel AI-assisted automated 'immersive' audio panning system designed to track audio-related objects within a video clip. This system comprises four sequential steps: Object-Tracking, Stage dimension Estimation, XY-Coordinate Calculation, and Object Audio Rendering. The system is designed to overcome existing challenges arising from the rapid and frequent movement of target objects by employing a pre-trained object-tracking model and integrating depth information to ensure stability in subsequent tasks. Additionally, we introduce a stage size-aware model to extrapolate stage dimension using our manually collected dataset, formatted as (Image, Width, Depth), which facilitates model training. Consequently, the system calculates XY-Coordinate pairs, serving as panning values for conventional audio mixers or decoders to enable immersive audio reproduction. We anticipate that this video- and space-aware automatic panning system will be valuable for the rapid production of new media.
Authors
- Sungyoung Kim (ORCID: https://orcid.org/0000-0002-7722-6759)
- K. R. Lee
Institutions
- Korea Advanced Institute of Science and Technology (KR)
Publication Details
- Journal
- NOISE-CON proceedings
- Published
- 2024-10-04
- DOI
- https://doi.org/10.3397/in_2024_3562
- Citations
- 1
- Primary Topic
- Simulation and Modeling Applications
- Type
- article
- Field-Weighted Citation Impact
- 0.33