Development of automatic audio panning system for immersive sound through stage size-aware model and object-tracking

We investigated a novel AI-assisted automated 'immersive' audio panning system designed to track audio-related objects within a video clip. This system comprises four sequential steps: Object-Tracking, Stage dimension Estimation, XY-Coordinate Calculation, and Object Audio Rendering. The system is designed to overcome existing challenges arising from the rapid and frequent movement of target objects by employing a pre-trained object-tracking model and integrating depth information to ensure stability in subsequent tasks. Additionally, we introduce a stage size-aware model to extrapolate stage dimension using our manually collected dataset, formatted as (Image, Width, Depth), which facilitates model training. Consequently, the system calculates XY-Coordinate pairs, serving as panning values for conventional audio mixers or decoders to enable immersive audio reproduction. We anticipate that this video- and space-aware automatic panning system will be valuable for the rapid production of new media.

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Publication Details

Journal
NOISE-CON proceedings
Published
2024-10-04
DOI
https://doi.org/10.3397/in_2024_3562
Citations
1
Primary Topic
Simulation and Modeling Applications
Type
article
Field-Weighted Citation Impact
0.33
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article

Development of automatic audio panning system for immersive sound through stage size-aware model and object-tracking

Sungyoung Kim, K. R. Lee
1 citations
NOISE-CON proceedings
Simulation and Modeling Applications
0.33
article

Development of automatic audio panning system for immersive sound through stage size-aware model and object-tracking

Sungyoung Kim, K. R. Lee
article en
1 citations

Abstract

We investigated a novel AI-assisted automated 'immersive' audio panning system designed to track audio-related objects within a video clip. This system comprises four sequential steps: Object-Tracking, Stage dimension Estimation, XY-Coordinate Calculation, and Object Audio Rendering. The system is designed to overcome existing challenges arising from the rapid and frequent movement of target objects by employing a pre-trained object-tracking model and integrating depth information to ensure stability in subsequent tasks. Additionally, we introduce a stage size-aware model to extrapolate stage dimension using our manually collected dataset, formatted as (Image, Width, Depth), which facilitates model training. Consequently, the system calculates XY-Coordinate pairs, serving as panning values for conventional audio mixers or decoders to enable immersive audio reproduction. We anticipate that this video- and space-aware automatic panning system will be valuable for the rapid production of new media.

NOISE-CON proceedingsVol. 270(6)
Korea Advanced Institute of Science and Technology (KR)
Openalex Percentile: Top 41%
Simulation and Modeling Applications
0.33
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Development of automatic audio panning system for immersive sound through stage size-aware model and object-tracking — Sungyoung Kim, K. R. Lee · NOISE-CON proceedings (2024) | TGRS Research Map | TGRS