Media at a Crossroads: Where Streaming, Games, Culture and Learning Meet
This article investigates instances of knowledge transference and construction in game-centred interactions. It combines computer science and linguistic research techniques to analyse instances of learning in streamed interactions. It identifies instances of knowledge transference and construction in chat interactions, streamer-chat interactions, and streamer-player interactions. The argument is presented that with a combined linguistic and game-based learning analysis technique instances of learning can be holistically explored and identified.
Authors
- Laura Vawter
Institutions
- University of Rostock (DE)
Publication Details
- Journal
- European Conference on Games Based Learning
- Published
- 2024-10-07
- DOI
- https://doi.org/10.34190/ecgbl.18.1.2861
- Primary Topic
- Digital Games and Media
- Type
- article
- Field-Weighted Citation Impact
- 0.00