Unleashing Creativity Through Paidia: Free Play in Learning and Work

This paper explores the transformative potential of paidia—unstructured and spontaneous play—in enhancing creativity and learning outcomes in educational and professional settings. Drawing from Roger Caillois's theoretical distinctions between paidia (free play) and ludus (structured play), this study advocates for the integration of paidia to foster environments conducive to innovative thinking and creative expression. Central to our discussion is the critique of the 'tyranny of software', a concept inspired by Lev Manovich, which posits that despite the utility of digital tools, they often confine creative expression within pre-established boundaries, thus stifling genuine innovation. The research methodologically analyzes how paidia, as a pedagogical approach, facilitates a more liberated form of interaction with technology, thereby rehumanizing the digital learning experience. It contrasts traditional game-based methodologies that prioritize rule-based learning with the dynamic, rule-free nature of paidia, presenting empirical evidence from various educational settings where the integration of paidia has notably enhanced creativity. This exploration contributes to the broader discourse on the effectiveness of game-based learning by providing a nuanced understanding of how unstructured play can be systematically integrated into educational and professional domains to foster a culture of innovation and creativity.

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Publication Details

Journal
European Conference on Games Based Learning
Published
2024-10-07
DOI
https://doi.org/10.34190/ecgbl.18.1.2863
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Unleashing Creativity Through Paidia: Free Play in Learning and Work

Jacinto Quesnel
European Conference on Games Based Learning
Educational Games and Gamification
article

Unleashing Creativity Through Paidia: Free Play in Learning and Work

Jacinto Quesnel
article en

Abstract

This paper explores the transformative potential of paidia—unstructured and spontaneous play—in enhancing creativity and learning outcomes in educational and professional settings. Drawing from Roger Caillois's theoretical distinctions between paidia (free play) and ludus (structured play), this study advocates for the integration of paidia to foster environments conducive to innovative thinking and creative expression. Central to our discussion is the critique of the 'tyranny of software', a concept inspired by Lev Manovich, which posits that despite the utility of digital tools, they often confine creative expression within pre-established boundaries, thus stifling genuine innovation. The research methodologically analyzes how paidia, as a pedagogical approach, facilitates a more liberated form of interaction with technology, thereby rehumanizing the digital learning experience. It contrasts traditional game-based methodologies that prioritize rule-based learning with the dynamic, rule-free nature of paidia, presenting empirical evidence from various educational settings where the integration of paidia has notably enhanced creativity. This exploration contributes to the broader discourse on the effectiveness of game-based learning by providing a nuanced understanding of how unstructured play can be systematically integrated into educational and professional domains to foster a culture of innovation and creativity.

European Conference on Games Based LearningVol. 18(1)
Tecnológico de Monterrey (MX)
Industry, innovation and infrastructure
Openalex Percentile: Top 66%
Educational Games and Gamification
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