The visual experience dataset: Over 200 recorded hours of integrated eye movement, odometry, and egocentric video

We introduce the Visual Experience Dataset (VEDB), a compilation of more than 240 hours of egocentric video combined with gaze- and head-tracking data that offer an unprecedented view of the visual world as experienced by human observers. The dataset consists of 717 sessions, recorded by 56 observers ranging from 7 to 46 years of age. This article outlines the data collection, processing, and labeling protocols undertaken to ensure a representative sample and discusses the potential sources of error or bias within the dataset. The VEDB's potential applications are vast, including improving gaze-tracking methodologies, assessing spatiotemporal image statistics, and refining deep neural networks for scene and activity recognition. The VEDB is accessible through established open science platforms and is intended to be a living dataset with plans for expansion and community contributions. It is released with an emphasis on ethical considerations, such as participant privacy and the mitigation of potential biases. By providing a dataset grounded in real-world experiences and accompanied by extensive metadata and supporting code, the authors invite the research community to use and contribute to the VEDB, facilitating a richer understanding of visual perception and behavior in naturalistic settings.

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Publication Details

Journal
Journal of Vision
Published
2024-10-08
DOI
https://doi.org/10.1167/jov.24.11.6
Citations
9
Primary Topic
Visual Attention and Saliency Detection
Type
article
Field-Weighted Citation Impact
2.24
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article

The visual experience dataset: Over 200 recorded hours of integrated eye movement, odometry, and egocentric video

Paul R. MacNeilage, Matthew W. Shinkle, Ilya Nudnou, Peter Hausamann et al.
9 citations
Journal of Vision
Visual Attention and Saliency Detection
2.24
article

The visual experience dataset: Over 200 recorded hours of integrated eye movement, odometry, and egocentric video

Paul R. MacNeilage, Matthew W. Shinkle, Ilya Nudnou, Peter Hausamann, P. J. Riley, Benjamin Balas, Kamran Binaee, Michelle R. Greene, Savannah Halow, Christian Sinnott, Brian Székely, Kaylie Jacleen Capurro, Jennifer Hart, Mark D. Lescroart, Wentao Si, Annie Li, Hunter Howe, Ronald Mezile, Mariam Josyula, Ezra Parkhill, Abraham Mieses, Amina Mohamed, Bharath Shankar, Joaquin M. Torres, Eliana Weissmann, Brett Schmidt
article en
9 citations

Abstract

We introduce the Visual Experience Dataset (VEDB), a compilation of more than 240 hours of egocentric video combined with gaze- and head-tracking data that offer an unprecedented view of the visual world as experienced by human observers. The dataset consists of 717 sessions, recorded by 56 observers ranging from 7 to 46 years of age. This article outlines the data collection, processing, and labeling protocols undertaken to ensure a representative sample and discusses the potential sources of error or bias within the dataset. The VEDB's potential applications are vast, including improving gaze-tracking methodologies, assessing spatiotemporal image statistics, and refining deep neural networks for scene and activity recognition. The VEDB is accessible through established open science platforms and is intended to be a living dataset with plans for expansion and community contributions. It is released with an emphasis on ethical considerations, such as participant privacy and the mitigation of potential biases. By providing a dataset grounded in real-world experiences and accompanied by extensive metadata and supporting code, the authors invite the research community to use and contribute to the VEDB, facilitating a richer understanding of visual perception and behavior in naturalistic settings.

Journal of VisionVol. 24(11)
University of Nevada, Reno (US), Bates College (US), Magic Leap (United States) (US), North Dakota State University (US), Smith-Kettlewell Eye Research Institute (US), Technical University of Munich (DE), Columbia University (US), Barnard College (US)
Reduced inequalities
Openalex Percentile: Top 11%
Visual Attention and Saliency Detection
2.24
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