Play with Purpose: A Heuristic Approach to Evaluating Tabletop Serious Games for Academic Integrity Education
This article introduces a heuristic evaluation of CiteSaga, a tabletop serious game designed to enhance skills in referencing and citation, crucial for academic writing in higher education. We detail the application and outcomes of a novel heuristic evaluation framework tailored for tabletop serious games, dubbed "Play with Purpose." This framework is distinguished by its focus on eight essential categories: Learning Experience, Utility, Game Features, Social Dynamics, Adaptability, Learning and Feedback, Play Experience, and Accessibility, marking a significant contribution to the evaluation of non-digital game-based learning tools. Furthermore, we delve into the insights gained from participatory design sessions with students, aimed at evaluating CiteSaga's component appeal and game mechanics. The paper culminates in a discussion on how student feedback has informed subsequent iterations of CiteSaga, underscoring the critical role of heuristic evaluations in refining game-based learning experiences. Our findings not only advance understanding of empirical evaluation methodologies for tabletop serious games but also provide a valuable framework for future research and development in educational game design.
Authors
- Byron John Bunt (ORCID: https://orcid.org/0000-0002-2102-4381)
- Veruschka Pelser-Carstens (ORCID: https://orcid.org/0000-0003-3870-5834)
- Lance Bunt (ORCID: https://orcid.org/0000-0003-0455-8493)
- Gordon Matthew (ORCID: https://orcid.org/0000-0003-3952-5413)
Institutions
- North-West University (ZA)
Publication Details
- Journal
- European Conference on Games Based Learning
- Published
- 2024-10-07
- DOI
- https://doi.org/10.34190/ecgbl.18.1.2879
- Citations
- 1
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 1.05