A New Mathetic (The Science of Learning) and Didactic (The Science of Teaching) Concept

The concept of Learngaming integrates Darwin’s natural selection theory into a learning and teaching framework designed to prepare individuals for the demands of the 21st century. It focuses on entrepreneurial learning through play, fostering the development of key skills such as efficiency, flexibility, and creativity. In contrast to traditional educational approaches, which emphasise rote learning and exams, Learngaming promotes active, nonlinear, and collaborative learning environments that reflect the dynamic, digital context of modern life. The methodology uses digital "LEARNGames" to simulate real-world challenges, allowing learners to adapt and thrive in uncertain environments by encouraging risk-taking and instant feedback. This method proves particularly effective in teaching 21st-century skills, as demonstrated in projects with gifted children, where learners showed improved retention and engagement through play-based learning. By shifting from a teacher-centred model to a learner-driven, game-based approach, Learngaming enhances both personal and collective learning outcomes, preparing individuals to succeed in an ever-evolving society.

Authors

Publication Details

Journal
International Journal on Cybernetics & Informatics
Published
2024-10-07
DOI
https://doi.org/10.5121/ijci.2024.130509
Primary Topic
Mathematics Education and Teaching Techniques
Type
article
Field-Weighted Citation Impact
0.00
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article

A New Mathetic (The Science of Learning) and Didactic (The Science of Teaching) Concept

Henk Roelofs, Willem Hans Schreuder
International Journal on Cybernetics & Informatics
Mathematics Education and Teaching Techniques
article

A New Mathetic (The Science of Learning) and Didactic (The Science of Teaching) Concept

Henk Roelofs, Willem Hans Schreuder
article en

Abstract

The concept of Learngaming integrates Darwin’s natural selection theory into a learning and teaching framework designed to prepare individuals for the demands of the 21st century. It focuses on entrepreneurial learning through play, fostering the development of key skills such as efficiency, flexibility, and creativity. In contrast to traditional educational approaches, which emphasise rote learning and exams, Learngaming promotes active, nonlinear, and collaborative learning environments that reflect the dynamic, digital context of modern life. The methodology uses digital "LEARNGames" to simulate real-world challenges, allowing learners to adapt and thrive in uncertain environments by encouraging risk-taking and instant feedback. This method proves particularly effective in teaching 21st-century skills, as demonstrated in projects with gifted children, where learners showed improved retention and engagement through play-based learning. By shifting from a teacher-centred model to a learner-driven, game-based approach, Learngaming enhances both personal and collective learning outcomes, preparing individuals to succeed in an ever-evolving society.

International Journal on Cybernetics & InformaticsVol. 13(5)
Decent work and economic growth
Openalex Percentile: Top 76%
Mathematics Education and Teaching Techniques
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