DEVELOPMENT OF AN RPG MAKER MV-BASED INTERACTIVE GAME AS LEARNING MEDIA ON VIRUS MATERIALS FOR GRADE X STUDENTS AT NURUL ISLAM JEMBER SENIOR HIGH SCHOOL

The limited accessibility of digital educational game resources on the topic of viruses in the public domain poses a significant challenge that must be addressed. The primary objective of this research is to determine the validity of the RPG maker MV based game, followed by an assessment of its practicality. The research used Lee & Owens as the development model. The result of this study is the produced RPG maker MV-based game, focused on virus material. The validity of the game has been confirmed through product validation conducted by experts in the discipline, achieving an average percentage of 96.63% (highly valid) from material experts, 93.07% (highly valid) from media experts, and 80.71% (valid) from biology teacher practitioners. The practicality of the RPG maker MV-based game was then demonstrated by small-scale trials, yielding an average performance rate of 93% (an exceedingly captivating product), and large-scale trials, yielding an average performance rate of 94.3% (an exceedingly captivating product).

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Publication Details

Journal
Jurnal Pendidikan Matematika dan IPA
Published
2024-09-23
DOI
https://doi.org/10.26418/jpmipa.v15i3.74029
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
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article

DEVELOPMENT OF AN RPG MAKER MV-BASED INTERACTIVE GAME AS LEARNING MEDIA ON VIRUS MATERIALS FOR GRADE X STUDENTS AT NURUL ISLAM JEMBER SENIOR HIGH SCHOOL

Nanda Eska Anugrah Nasution, Chairany Rizka, Ridwan Yasin
Jurnal Pendidikan Matematika dan IPA
Educational Methods and Media Use
article

DEVELOPMENT OF AN RPG MAKER MV-BASED INTERACTIVE GAME AS LEARNING MEDIA ON VIRUS MATERIALS FOR GRADE X STUDENTS AT NURUL ISLAM JEMBER SENIOR HIGH SCHOOL

Nanda Eska Anugrah Nasution, Chairany Rizka, Ridwan Yasin
article en

Abstract

The limited accessibility of digital educational game resources on the topic of viruses in the public domain poses a significant challenge that must be addressed. The primary objective of this research is to determine the validity of the RPG maker MV based game, followed by an assessment of its practicality. The research used Lee & Owens as the development model. The result of this study is the produced RPG maker MV-based game, focused on virus material. The validity of the game has been confirmed through product validation conducted by experts in the discipline, achieving an average percentage of 96.63% (highly valid) from material experts, 93.07% (highly valid) from media experts, and 80.71% (valid) from biology teacher practitioners. The practicality of the RPG maker MV-based game was then demonstrated by small-scale trials, yielding an average performance rate of 93% (an exceedingly captivating product), and large-scale trials, yielding an average performance rate of 94.3% (an exceedingly captivating product).

Jurnal Pendidikan Matematika dan IPAVol. 15(3)
Universitas Islam Jember (ID)
Quality Education
Openalex Percentile: Top 73%
Educational Methods and Media Use
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