Development of a Construct 2-Based Platformer Game: Challenges and Implementation for Players of All Ages

This study aims to develop a Construct 2-based platformer game designed to provide an interactive and challenging gameplay experience for players of all ages. The game features key elements such as character movement, object collection missions, and enemy obstacles that players must avoid. The development process involved multiple stages, including requirements analysis, prototype creation, and alpha and beta testing. A scoring and life system was also implemented to enhance gameplay appeal and increase the challenge. Testing and feedback from external players helped refine control elements and level design. The final results demonstrate that this platformer game delivers an enjoyable experience while enhancing players' critical thinking and problem-solving skills. Construct 2 proved to be an effective platform for developing simple yet high-quality games.

Authors

Institutions

Publication Details

Journal
Gameology and Multimedia Expert
Published
2024-10-01
DOI
https://doi.org/10.29103/game.v1i4.18856
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Development of a Construct 2-Based Platformer Game: Challenges and Implementation for Players of All Ages

Intan Permatasari, Usi Elistatia, Sisca Permatasari
Gameology and Multimedia Expert
Educational Games and Gamification
article

Development of a Construct 2-Based Platformer Game: Challenges and Implementation for Players of All Ages

Intan Permatasari, Usi Elistatia, Sisca Permatasari
article en

Abstract

This study aims to develop a Construct 2-based platformer game designed to provide an interactive and challenging gameplay experience for players of all ages. The game features key elements such as character movement, object collection missions, and enemy obstacles that players must avoid. The development process involved multiple stages, including requirements analysis, prototype creation, and alpha and beta testing. A scoring and life system was also implemented to enhance gameplay appeal and increase the challenge. Testing and feedback from external players helped refine control elements and level design. The final results demonstrate that this platformer game delivers an enjoyable experience while enhancing players' critical thinking and problem-solving skills. Construct 2 proved to be an effective platform for developing simple yet high-quality games.

Gameology and Multimedia ExpertVol. 1(4)
Universitas Islam Negeri Raden Intan Lampung (ID)
Responsible consumption and production
Openalex Percentile: Top 79%
Educational Games and Gamification
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.