Optimization of 3D Model for Computer Games
3D object modeling is a procedure used in computer graphics to create a mathematical representation of the shape of an object in three dimensions. Each model can be built from a larger number of polygons or a smaller number of polygons, and the quality level of the model depends on its structure. The structure of the model affects the content of the environment in the computer game. The topic of this research is the creation of a 3D model that is ready for computer play. The results showed that the lack of polygons affects the quality of the texture and the viewer notices this difference in the quality of the image.
Authors
- Jesenka Pibernik (ORCID: https://orcid.org/0000-0003-2121-8319)
- Maja Strgar Kurečić (ORCID: https://orcid.org/0000-0002-2945-3965)
- Ana Agić Cmrk
- Lidija Mandić
Institutions
- University of Zagreb (HR)
Publication Details
- Published
- 2024-09-16
- DOI
- https://doi.org/10.1109/elmar62909.2024.10694440
- Citations
- 2
- Primary Topic
- Computer Graphics and Visualization Techniques
- Type
- article
- Field-Weighted Citation Impact
- 1.26