Traditional exercise vs. online fitness classes: a comparison based on participants’ enjoyment

Online exercise has been developed as an alternative to traditional in-class exercise during the period of COVID-19. However, it has been shown to be a promising supplementary business model for many fitness and exercise clubs and associations. This paper aimed to compare enjoyment between traditional and online video streaming exercises and in relation to participants’ perception of service quality. The data were collected with an online survey that took place in Greece. Three hundred and forty-eight individuals participated in the study (N=348). Enjoyment was measured with the Physical Activity Enjoyment Scale (PACES). The results indicated higher enjoyment scores in the traditional classes than in the online classes. The cluster analysis revealed three enjoyment level groups with online exercise: high, moderate, and low. An exploratory factor analysis showed the existence of four service quality dimensions, adjusted to the context of online exercise (outcome, communication / Interaction, online exercise programs, online platform). Statistically significant differences were revealed in all four service quality dimensions among the three enjoyment cluster groups. These results propose that online classes are less enjoyable than the traditional ones, but still with good enjoyment scores. Fitness clubs should therefore continue exploring further development of online fitness sessions, as a complimentary service to their members. The use of modern online technology and the further training of exercise professionals can help them in this direction. Keywords: Online Video Streaming Exercise, Enjoyment, Service Quality

Authors

Institutions

Publication Details

Journal
Retos
Published
2024-10-03
DOI
https://doi.org/10.47197/retos.v61.108186
Citations
4
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
3.16
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Traditional exercise vs. online fitness classes: a comparison based on participants’ enjoyment

Athanasia Zourladani, Apostolia Ntovoli, Konstantinos Alexandris
4 citations
Retos
Educational Games and Gamification
3.16
article

Traditional exercise vs. online fitness classes: a comparison based on participants’ enjoyment

Athanasia Zourladani, Apostolia Ntovoli, Konstantinos Alexandris
article en
4 citations

Abstract

Online exercise has been developed as an alternative to traditional in-class exercise during the period of COVID-19. However, it has been shown to be a promising supplementary business model for many fitness and exercise clubs and associations. This paper aimed to compare enjoyment between traditional and online video streaming exercises and in relation to participants’ perception of service quality. The data were collected with an online survey that took place in Greece. Three hundred and forty-eight individuals participated in the study (N=348). Enjoyment was measured with the Physical Activity Enjoyment Scale (PACES). The results indicated higher enjoyment scores in the traditional classes than in the online classes. The cluster analysis revealed three enjoyment level groups with online exercise: high, moderate, and low. An exploratory factor analysis showed the existence of four service quality dimensions, adjusted to the context of online exercise (outcome, communication / Interaction, online exercise programs, online platform). Statistically significant differences were revealed in all four service quality dimensions among the three enjoyment cluster groups. These results propose that online classes are less enjoyable than the traditional ones, but still with good enjoyment scores. Fitness clubs should therefore continue exploring further development of online fitness sessions, as a complimentary service to their members. The use of modern online technology and the further training of exercise professionals can help them in this direction. Keywords: Online Video Streaming Exercise, Enjoyment, Service Quality

RetosVol. 61
Frederick University (CY), Institute of Sports Medicine and Science (JP)
Openalex Percentile: Top 8%
Educational Games and Gamification
3.16
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Traditional exercise vs. online fitness classes: a comparison based on participants’ enjoyment — Athanasia Zourladani, Apostolia Ntovoli, et al. · Retos (2024) | TGRS Research Map | TGRS