Advancing Pedagogical Innovation: Integrating Design Fiction into AI Education

This paper explores the integration of design fiction as a pedagogical approach in the realm of AI education. Design fiction, a creative and speculative design method that blends design, fiction, and futures studies, is examined for its potential to enrich AI education. The paper delves into the fundamental components and principles of design fiction, emphasizing its alignment with established learning theories, including situated cognition, design-based learning, and narrative learning theory. Subsequently, it presents a conceptual model of design fiction pedagogy along with examples of students’ work in each pedagogical step for implementing design fiction in the context of AI education. This conceptual model may be utilized by educators, students, and researchers interested in integrating design fiction into AI education. The intent is to introduce an AI education approach that not only imparts technical knowledge but also encourages critical reflections and ethical considerations.

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Publication Details

Journal
Journal of Digital Life and Learning
Published
2024-10-03
DOI
https://doi.org/10.51357/jdll.v4i1.278
Citations
2
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
1.58
Controls
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article

Advancing Pedagogical Innovation: Integrating Design Fiction into AI Education

Li Li
2 citations
Journal of Digital Life and Learning
Educational Games and Gamification
1.58
article

Advancing Pedagogical Innovation: Integrating Design Fiction into AI Education

Li Li
article en
2 citations

Abstract

This paper explores the integration of design fiction as a pedagogical approach in the realm of AI education. Design fiction, a creative and speculative design method that blends design, fiction, and futures studies, is examined for its potential to enrich AI education. The paper delves into the fundamental components and principles of design fiction, emphasizing its alignment with established learning theories, including situated cognition, design-based learning, and narrative learning theory. Subsequently, it presents a conceptual model of design fiction pedagogy along with examples of students’ work in each pedagogical step for implementing design fiction in the context of AI education. This conceptual model may be utilized by educators, students, and researchers interested in integrating design fiction into AI education. The intent is to introduce an AI education approach that not only imparts technical knowledge but also encourages critical reflections and ethical considerations.

Journal of Digital Life and LearningVol. 4(1)
Western University (CA)
Openalex Percentile: Top 15%
Educational Games and Gamification
1.58
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