The hat guessing game on cactus graphs and cycles

We study the hat guessing game on graphs. In this game, a player is placed on each vertex v of a graph G and assigned a colored hat from h ( v ) possible colors. Each player makes a deterministic guess on their hat color based on the colors assigned to the players on neighboring vertices, and the players win if at least one player correctly guesses his assigned color. If there exists a strategy that ensures at least one player guesses correctly for every possible assignment of colors, the game defined by 〈 G , h 〉 is called winning. The hat guessing number of G is the largest integer q so that if h ( v ) = q for all v ∈ G then 〈 G , h 〉 is winning. In this note, we determine whether 〈 G , h 〉 is winning for any h whenever G is a cycle, resolving a conjecture of Kokhas and Latyshev in the affirmative and extending it. We then use this result to determine the hat guessing number of every cactus graph, graphs in which every pair of cycles share at most one vertex.

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Publication Details

Journal
Discrete Mathematics
Published
2024-10-03
DOI
https://doi.org/10.1016/j.disc.2024.114272
Primary Topic
Graph Labeling and Dimension Problems
Type
article
Field-Weighted Citation Impact
0.00
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article

The hat guessing game on cactus graphs and cycles

Ian Malcolm Johnson McInnis, Jeremy Chizewer, Shriya Kaistha, Mehrdad Sohrabi
Discrete Mathematics
Graph Labeling and Dimension Problems
article

The hat guessing game on cactus graphs and cycles

Ian Malcolm Johnson McInnis, Jeremy Chizewer, Shriya Kaistha, Mehrdad Sohrabi
article en

Abstract

We study the hat guessing game on graphs. In this game, a player is placed on each vertex v of a graph G and assigned a colored hat from h ( v ) possible colors. Each player makes a deterministic guess on their hat color based on the colors assigned to the players on neighboring vertices, and the players win if at least one player correctly guesses his assigned color. If there exists a strategy that ensures at least one player guesses correctly for every possible assignment of colors, the game defined by 〈 G , h 〉 is called winning. The hat guessing number of G is the largest integer q so that if h ( v ) = q for all v ∈ G then 〈 G , h 〉 is winning. In this note, we determine whether 〈 G , h 〉 is winning for any h whenever G is a cycle, resolving a conjecture of Kokhas and Latyshev in the affirmative and extending it. We then use this result to determine the hat guessing number of every cactus graph, graphs in which every pair of cycles share at most one vertex.

Discrete MathematicsVol. 348(1)
University of Waterloo (CA), Princeton University (US)
Openalex Percentile: Top 80%
Graph Labeling and Dimension Problems
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The hat guessing game on cactus graphs and cycles — Ian Malcolm Johnson McInnis, Jeremy Chizewer, et al. · Discrete Mathematics (2024) | TGRS Research Map | TGRS