SixFeet Reimagined - An Interactive Exercise System to Support Sport Specific Training in Pandemic Times.
COVID-19 impacted the way we live and experience sports. At various times during the pandemic, it was virtually impossible to meaningfully engage in team sports. In this paper, we present a system built on the basis of the existing SixFeet platform, a corona-safe, multi-player sports installation that enables its users to play sports at a safe social distance while interacting in a shared physical space. SixFeet consists of interactive LED stations that are equipped with proximity sensors that record the presence of a player. It uses this information to steer players along safe running paths on the playing field. We designed training exercises for SixFeet that embody relevant sport-specific skills. We did this in the context of field hockey. In a use study, we investigated the technical performance and user experience of SixFeet. Results show that participants kept a safe social distance; that SixFeet-exercises were significantly more enjoyable than ‘traditional’ corona-safe exercises and that SixFeet-enabled exercises better supported the training of sport-specific skills than ‘traditional’ corona-safe exercises. With this study, we show how a simple low-cost tool can be designed and implemented to support the training of sport-specific skills, especially in pandemic times.
Authors
- Annabelle de Ruiter (ORCID: https://orcid.org/0009-0004-5859-7628)
- Dennis Reidsma (ORCID: https://orcid.org/0000-0002-7503-573X)
- Dees Postma (ORCID: https://orcid.org/0000-0002-1108-7549)
- Champika Ranasinghe (ORCID: https://orcid.org/0000-0002-9363-8868)
Institutions
- University of Twente (NL)
Publication Details
- Journal
- Nordic Conference on Human-Computer Interaction
- Published
- 2024-09-30
- DOI
- https://doi.org/10.1145/3679318.3685356
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00