Self-Paced Brain-Computer Interface on Sensorimotor Rhythms for Controlling Virtual Objects

Non-invasive electroencephalogram (EEG) based Brain-Computer Interface (BCI) systems have become a fascinating study area in many research fields. A majority of the research in this area is conducted synchronously. Hence, at the time of the experiment, the user’s state of mind tends to be different from its natural behavior. As a solution to this problem, self-paced BCI systems started gaining popularity in recent years. However, certain challenges remain to be addressed even with this method. Most of the research on self-paced BCI systems is focused on motor-imagery control, whereas research on non-motor imagery mental tasks is limited. However, individuals with severe paralysis may face challenges in performing motor imagery tasks. In this research, we explore the possibility of using the techniques used in the motor-imagery method for non-motor imagery mental tasks. The intention here is to use them in virtual object-controlling applications. The research was done with five different classification models using features from the Fast Fourier Transform (FFT) and Wavelet Transform (WT). The K-nearest neighbor model with features obtained with FFT continuously sustained its performance with a high 55% true positive rate.

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Publication Details

Published
2024-08-08
DOI
https://doi.org/10.1109/mercon63886.2024.10688894
Primary Topic
EEG and Brain-Computer Interfaces
Type
article
Field-Weighted Citation Impact
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article

Self-Paced Brain-Computer Interface on Sensorimotor Rhythms for Controlling Virtual Objects

Isuru Nawinne, Theekshana Dissanayake, S. Liyanage, Roshan Ragel et al.
EEG and Brain-Computer Interfaces
article

Self-Paced Brain-Computer Interface on Sensorimotor Rhythms for Controlling Virtual Objects

Isuru Nawinne, Theekshana Dissanayake, S. Liyanage, Roshan Ragel, G.A.I. Devindi, A.D. Athapattu, P.S.B. Dassanayake, G.S.C. Nanayakkara
article en

Abstract

Non-invasive electroencephalogram (EEG) based Brain-Computer Interface (BCI) systems have become a fascinating study area in many research fields. A majority of the research in this area is conducted synchronously. Hence, at the time of the experiment, the user’s state of mind tends to be different from its natural behavior. As a solution to this problem, self-paced BCI systems started gaining popularity in recent years. However, certain challenges remain to be addressed even with this method. Most of the research on self-paced BCI systems is focused on motor-imagery control, whereas research on non-motor imagery mental tasks is limited. However, individuals with severe paralysis may face challenges in performing motor imagery tasks. In this research, we explore the possibility of using the techniques used in the motor-imagery method for non-motor imagery mental tasks. The intention here is to use them in virtual object-controlling applications. The research was done with five different classification models using features from the Fast Fourier Transform (FFT) and Wavelet Transform (WT). The K-nearest neighbor model with features obtained with FFT continuously sustained its performance with a high 55% true positive rate.

University of Peradeniya (LK), Queensland University of Technology (AU)
Openalex Percentile: Top 83%
EEG and Brain-Computer Interfaces
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