IMPROVING SOCIAL STUDIES LEARNING ACHIEVEMENT THROUGH THE APPLICATION OF E-COMIC LEARNING MEDIA

The aim of this research is to improve student learning achievement in social studies subjects through the application of e-comic learning media. The data collection method is a learning achievement test. The data analysis method is descriptive for both qualitative data and quantitative data. The results obtained from this research are that the application of e-comic learning media can improve student learning achievement. This is evident from the results obtained initially reaching an average value of 60.76, in cycle I reaching an average value of 70.51 and in cycle II reaching an average value of 79.74. The percentage of student learning completeness has also increased. At the beginning of learning, students' learning completion only reached 30.76%. In cycle I there was an increase to 82.05%, and in cycle II student learning completion increased to 100%. The conclusion obtained from this research is that the application of e-comic learning media can improve social studies learning achievement.

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Publication Details

Journal
EDUTEC Journal of Education And Technology
Published
2024-09-30
DOI
https://doi.org/10.29062/edu.v8i1.966
Primary Topic
Educational Methods and Media Use
Type
article
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article

IMPROVING SOCIAL STUDIES LEARNING ACHIEVEMENT THROUGH THE APPLICATION OF E-COMIC LEARNING MEDIA

Syarifah Syarifah, Rachyana Fahira, Kartika Sari, Sugiharto Sugiharto et al.
EDUTEC Journal of Education And Technology
Educational Methods and Media Use
article

IMPROVING SOCIAL STUDIES LEARNING ACHIEVEMENT THROUGH THE APPLICATION OF E-COMIC LEARNING MEDIA

Syarifah Syarifah, Rachyana Fahira, Kartika Sari, Sugiharto Sugiharto, Rosidah Minta Ito Pasaribu, Evi Ariyanti Marlina Sihombing, Rosvilani Saragih
article en

Abstract

The aim of this research is to improve student learning achievement in social studies subjects through the application of e-comic learning media. The data collection method is a learning achievement test. The data analysis method is descriptive for both qualitative data and quantitative data. The results obtained from this research are that the application of e-comic learning media can improve student learning achievement. This is evident from the results obtained initially reaching an average value of 60.76, in cycle I reaching an average value of 70.51 and in cycle II reaching an average value of 79.74. The percentage of student learning completeness has also increased. At the beginning of learning, students' learning completion only reached 30.76%. In cycle I there was an increase to 82.05%, and in cycle II student learning completion increased to 100%. The conclusion obtained from this research is that the application of e-comic learning media can improve social studies learning achievement.

EDUTEC Journal of Education And TechnologyVol. 8(1)
State University of Medan (ID)
Openalex Percentile: Top 74%
Educational Methods and Media Use
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