Research on the Production Process of Digital Media 3D Animation

With the rapid advancement of science and technology in the field of digital media art, a large number of 3D animation production software have emerged in the industry, which has greatly improved the work efficiency of practitioners and facilitated learning for many enthusiasts. This article takes Blender as an example to deeply explore and explain the 3D animation production process in digital media art. Through the study of modeling, shading, motion and camera settings, rendering and other steps, it analyzes the implementation methods and techniques in Blender, providing a comprehensive production process reference for digital media practitioners and 3D animation enthusiasts and improving their efficiency and effect in 3D animation production.

Authors

Publication Details

Journal
Highlights in Art and Design
Published
2024-09-26
DOI
https://doi.org/10.54097/xm4cba08
Primary Topic
Digital Media and Visual Art
Type
article
Field-Weighted Citation Impact
0.00
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article

Research on the Production Process of Digital Media 3D Animation

Chengxian Chen
Highlights in Art and Design
Digital Media and Visual Art
article

Research on the Production Process of Digital Media 3D Animation

Chengxian Chen
article en

Abstract

With the rapid advancement of science and technology in the field of digital media art, a large number of 3D animation production software have emerged in the industry, which has greatly improved the work efficiency of practitioners and facilitated learning for many enthusiasts. This article takes Blender as an example to deeply explore and explain the 3D animation production process in digital media art. Through the study of modeling, shading, motion and camera settings, rendering and other steps, it analyzes the implementation methods and techniques in Blender, providing a comprehensive production process reference for digital media practitioners and 3D animation enthusiasts and improving their efficiency and effect in 3D animation production.

Highlights in Art and DesignVol. 7(2)
Industry, innovation and infrastructure
Openalex Percentile: Top 68%
Digital Media and Visual Art
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