Toward Realism: An Analysis of Coastal Environments in Open-World Video Games

This study examines the fidelity of coastal environments depicted in open-world video games, aiming to evaluate the accuracy and representation of various coastal features. Through a systematic analysis of 20 selected video games, encompassing diverse settings and developers, coastal elements such as beaches, cliffs, and tidal marshes were scrutinized. A bespoke asymmetric indicator, tailored to each game's unique coastal landscape, was employed, drawing upon 32 descriptive variables initially proposed by coastal experts. The findings reveal significant variation in the representation of coastal features across different games, with some demonstrating high fidelity, while others exhibit simplifications or omissions. Notably, games like Red Dead Redemption 2 and Assassin's Creed series excel in capturing the complexity of coastal environments, while others fall short in their simulation. These findings underscore the potential for video games to serve as immersive educational tools for understanding coastal ecosystems, emphasizing the need for enhanced fidelity and accuracy in their representation. Further research in this domain could contribute to the development of more realistic and educational gaming experiences, fostering greater awareness and appreciation of coastal environments among players.

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Publication Details

Journal
Simulation & Gaming
Published
2024-09-27
DOI
https://doi.org/10.1177/10468781241287900
Citations
2
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
2.26
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article

Toward Realism: An Analysis of Coastal Environments in Open-World Video Games

Pablo Fraile Jurado, Francesc Xavier Roig-Munar, Marc Llovet-Ferrer
2 citations
Simulation & Gaming
Digital Games and Media
2.26
article

Toward Realism: An Analysis of Coastal Environments in Open-World Video Games

Pablo Fraile Jurado, Francesc Xavier Roig-Munar, Marc Llovet-Ferrer
article en
2 citations

Abstract

This study examines the fidelity of coastal environments depicted in open-world video games, aiming to evaluate the accuracy and representation of various coastal features. Through a systematic analysis of 20 selected video games, encompassing diverse settings and developers, coastal elements such as beaches, cliffs, and tidal marshes were scrutinized. A bespoke asymmetric indicator, tailored to each game's unique coastal landscape, was employed, drawing upon 32 descriptive variables initially proposed by coastal experts. The findings reveal significant variation in the representation of coastal features across different games, with some demonstrating high fidelity, while others exhibit simplifications or omissions. Notably, games like Red Dead Redemption 2 and Assassin's Creed series excel in capturing the complexity of coastal environments, while others fall short in their simulation. These findings underscore the potential for video games to serve as immersive educational tools for understanding coastal ecosystems, emphasizing the need for enhanced fidelity and accuracy in their representation. Further research in this domain could contribute to the development of more realistic and educational gaming experiences, fostering greater awareness and appreciation of coastal environments among players.

Simulation & GamingVol. 56(1)
Aichi Prefectural University (JP), Universidad de Sevilla (ES)
Openalex Percentile: Top 10%
Digital Games and Media
2.26
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Toward Realism: An Analysis of Coastal Environments in Open-World Video Games — Pablo Fraile Jurado, Francesc Xavier Roig-Munar, et al. · Simulation & Gaming (2024) | TGRS Research Map | TGRS