BSSM: GPU-Accelerated Point-Cloud Distance Metric for Motion Planning

We propose the BSSM: Point-Cloud based (B)iased (S)igned (S)mooth (M)etric, which is used to compute a distance metric between a manipulator and its environment. Unlike many methods that requires that the environment is modeled using simple geometric primitives such as spheres, boxes, and cylinders, our proposed metric directly utilizes point clouds. The proposed metric has properties of being smooth (infinitely differentiable), signed (yielding non-zero values upon overlap), and biased. The latter is a novel feature that, as demonstrated by our simulation results, offers advantages for motion planning. This metric is suitable for GPU parallelization and simulation studies and a real experiment are offered to investigate its benefits.

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Publication Details

Journal
IEEE Robotics and Automation Letters
Published
2024-09-27
DOI
https://doi.org/10.1109/lra.2024.3469809
Citations
1
Primary Topic
Robotics and Sensor-Based Localization
Type
article
Field-Weighted Citation Impact
1.30
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article

BSSM: GPU-Accelerated Point-Cloud Distance Metric for Motion Planning

Anthony Tzes, P. Krishnamurthy, Vinícius Mariano Gonçalves, Farshad Khorrami
1 citations
IEEE Robotics and Automation Letters
Robotics and Sensor-Based Localization
1.30
article

BSSM: GPU-Accelerated Point-Cloud Distance Metric for Motion Planning

Anthony Tzes, P. Krishnamurthy, Vinícius Mariano Gonçalves, Farshad Khorrami
article en
1 citations

Abstract

We propose the BSSM: Point-Cloud based (B)iased (S)igned (S)mooth (M)etric, which is used to compute a distance metric between a manipulator and its environment. Unlike many methods that requires that the environment is modeled using simple geometric primitives such as spheres, boxes, and cylinders, our proposed metric directly utilizes point clouds. The proposed metric has properties of being smooth (infinitely differentiable), signed (yielding non-zero values upon overlap), and biased. The latter is a novel feature that, as demonstrated by our simulation results, offers advantages for motion planning. This metric is suitable for GPU parallelization and simulation studies and a real experiment are offered to investigate its benefits.

IEEE Robotics and Automation LettersVol. 9(11)
New York University Abu Dhabi (AE), New York University (US)
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Openalex Percentile: Top 13%
Robotics and Sensor-Based Localization
1.30
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BSSM: GPU-Accelerated Point-Cloud Distance Metric for Motion Planning — Anthony Tzes, P. Krishnamurthy, et al. · IEEE Robotics and Automation Letters (2024) | TGRS Research Map | TGRS