A Hierarchical Framework for Cooperative Tasks in Multi-agent Systems

In this paper, we propose a hierarchical framework for multi-agent systems to enhance cooperative tasks in dynamic environments. Accomplishing cooperative tasks can be challenging in dynamic environments. Reinforcement learning is a popular approach in this field, enabling agents to make real-time decisions. However, large state and action spaces often lead to poor performance, such as slow convergence and suboptimal policies. To address this issue, we utilize a hierarchical framework. Long-horizon and complicated tasks are decomposed into multiple subtasks. At the low-level, each subtask has a corresponding decision-making model, trained using the Soft Actor-Critic reinforcement learning algorithm. Additionally, a high-level component is introduced to determine which subtask to tackle at any given time. We discuss our method in the context of the popular hunting problem involving pursuers and an evader. Simulation demonstrates the efficacy and feasibility of our method in the hunting problem environment setting.

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Publication Details

Published
2024-08-08
DOI
https://doi.org/10.1109/cis-ram61939.2024.10673321
Primary Topic
Reinforcement Learning in Robotics
Type
article
Field-Weighted Citation Impact
0.00

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article

A Hierarchical Framework for Cooperative Tasks in Multi-agent Systems

Daiying Tian, Qingkai Yang, Yuanning Zhu
Reinforcement Learning in Robotics
article

A Hierarchical Framework for Cooperative Tasks in Multi-agent Systems

Daiying Tian, Qingkai Yang, Yuanning Zhu
article en

Abstract

In this paper, we propose a hierarchical framework for multi-agent systems to enhance cooperative tasks in dynamic environments. Accomplishing cooperative tasks can be challenging in dynamic environments. Reinforcement learning is a popular approach in this field, enabling agents to make real-time decisions. However, large state and action spaces often lead to poor performance, such as slow convergence and suboptimal policies. To address this issue, we utilize a hierarchical framework. Long-horizon and complicated tasks are decomposed into multiple subtasks. At the low-level, each subtask has a corresponding decision-making model, trained using the Soft Actor-Critic reinforcement learning algorithm. Additionally, a high-level component is introduced to determine which subtask to tackle at any given time. We discuss our method in the context of the popular hunting problem involving pursuers and an evader. Simulation demonstrates the efficacy and feasibility of our method in the hunting problem environment setting.

Agency for Science, Technology and Research (SG), Beijing Institute of Technology (CN), Institute of High Performance Computing (SG)
National Key Research and Development Program of China, Fundamental Research Funds for the Central Universities
Openalex Percentile: Top 86%
Reinforcement Learning in Robotics
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