UXR-kit: An Ideation Kit and Method for Collaborative and User-Centered Design about Extended Reality systems.

Emerging kits and methods about Extended Reality (XR) systems are mainly centered on the prototyping phase. The ideation phase, which comes before prototyping, is currently still under-explored. In this work, we propose UXR-kit: a toolkit and a method for the co-design of ideas for XR systems. UXR-kit is based on an approach inspired by design studios and generative techniques and highlights the specificities of XR systems. Results from an experimental study suggest that UXR-kit allows the emergence of ideas for XR designs through both World-In-Miniature representations and first-person representations at scale 1:1.

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Published
2024-09-22
DOI
https://doi.org/10.1145/3641825.3689684
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
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article

UXR-kit: An Ideation Kit and Method for Collaborative and User-Centered Design about Extended Reality systems.

Juliette Vauchez, Charles Bailly, Julien Castet
Augmented Reality Applications
article

UXR-kit: An Ideation Kit and Method for Collaborative and User-Centered Design about Extended Reality systems.

Juliette Vauchez, Charles Bailly, Julien Castet
article en

Abstract

Emerging kits and methods about Extended Reality (XR) systems are mainly centered on the prototyping phase. The ideation phase, which comes before prototyping, is currently still under-explored. In this work, we propose UXR-kit: a toolkit and a method for the co-design of ideas for XR systems. UXR-kit is based on an approach inspired by design studios and generative techniques and highlights the specificities of XR systems. Results from an experimental study suggest that UXR-kit allows the emergence of ideas for XR designs through both World-In-Miniature representations and first-person representations at scale 1:1.

Immersion (France) (FR)
Openalex Percentile: Top 85%
Augmented Reality Applications
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