A Study of Haptic Interaction Techniques Utilizing Body Possession by Virtual Characters

In order to realize touch communication with virtual characters, we propose a new tactile presentation method which uses the user’s own body part for a sense of touch along with a sense that the body part is possessed by virtual character. In this paper, as an initial study, we created a system in which the user and a virtual character’s hands are visually fused, and a pseudo-high-five is performed. The applicability of the proposed method and points for improvement are discussed based on the results of user experiments.

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Publication Details

Published
2024-09-22
DOI
https://doi.org/10.1145/3641825.3689522
Primary Topic
Virtual Reality Applications and Impacts
Type
article
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article

A Study of Haptic Interaction Techniques Utilizing Body Possession by Virtual Characters

Wakana Oshiro, Masanori Yokoyama, Ryûji Yamamoto, Haruno Kataoka
Virtual Reality Applications and Impacts
article

A Study of Haptic Interaction Techniques Utilizing Body Possession by Virtual Characters

Wakana Oshiro, Masanori Yokoyama, Ryûji Yamamoto, Haruno Kataoka
article en

Abstract

In order to realize touch communication with virtual characters, we propose a new tactile presentation method which uses the user’s own body part for a sense of touch along with a sense that the body part is possessed by virtual character. In this paper, as an initial study, we created a system in which the user and a virtual character’s hands are visually fused, and a pseudo-high-five is performed. The applicability of the proposed method and points for improvement are discussed based on the results of user experiments.

Gender equality
Openalex Percentile: Top 84%
Virtual Reality Applications and Impacts
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