Earscape: A VR Auditory Educational Escape Room

According to the World Health Organisation’s World Report on Hearing, there is a strong need to provide better education on hearing loss from a young age. This project aims to educate the Danish young population (13 to 17-year-olds) about the hearing sense through an educational multiplayer virtual reality-based escape room with the benefits of educational escape rooms. In collaboration with relevant audiologist stakeholders, this project follows an iterative process of design, implementation, and evaluation of the application. The developed solution will undergo several user studies in the following months.

Authors

Institutions

Publication Details

Published
2024-09-22
DOI
https://doi.org/10.1145/3641825.3689512
Citations
1
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.37
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Earscape: A VR Auditory Educational Escape Room

Stefania Serafin, Lone Percy-Smith, Ali Adjorlu, Christian Tsalidis
1 citations
Virtual Reality Applications and Impacts
0.37
article

Earscape: A VR Auditory Educational Escape Room

Stefania Serafin, Lone Percy-Smith, Ali Adjorlu, Christian Tsalidis
article en
1 citations

Abstract

According to the World Health Organisation’s World Report on Hearing, there is a strong need to provide better education on hearing loss from a young age. This project aims to educate the Danish young population (13 to 17-year-olds) about the hearing sense through an educational multiplayer virtual reality-based escape room with the benefits of educational escape rooms. In collaboration with relevant audiologist stakeholders, this project follows an iterative process of design, implementation, and evaluation of the application. The developed solution will undergo several user studies in the following months.

Rigshospitalet (DK), Aalborg University (DK)
Openalex Percentile: Top 40%
Virtual Reality Applications and Impacts
0.37
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Earscape: A VR Auditory Educational Escape Room — Stefania Serafin, Lone Percy-Smith, et al. · (2024) | TGRS Research Map | TGRS