EcoDive: Enhancing Presence and Ambient Environmental Awareness in a Virtual Reality Experience for Underwater Marine Debris Collection
This paper presents a VR-based serious game. The game aims to raise awareness about ocean pollution by immersing players in a virtual underwater world where they collect trash to prevent coral bleaching and save marine life. Despite their efforts, players inevitably face game over, highlighting the futility of merely collecting trash and underscoring the need to prevent waste from entering oceans. The game uses various diegetic feedback mechanisms and enhanced user presence features to deepen emotional engagement and promote pro-environmental behavior.
Authors
- Daniel Zielasko (ORCID: https://orcid.org/0000-0003-3451-4977)
- Michael Feldmann (ORCID: https://orcid.org/0009-0006-1604-1677)
- Jan Niclas Ruppenthal
- Philipp Geier
Institutions
- Universität Trier (DE)
Publication Details
- Published
- 2024-09-22
- DOI
- https://doi.org/10.1145/3641825.3689502
- Primary Topic
- Marine animal studies overview
- Type
- article
- Field-Weighted Citation Impact
- 0.00