TangibleNegotiation: Probing Design Opportunities for Integration of Generative AI and Swarm Robotics for Imagination Cultivation in Child Art Education

While traditional methods in art education primarily focus on observation and imitation, they often fail to adequately support the imaginative and creative capacities of children. This paper introduces TangibleNegotiation, a novel child-AI co-creation system that integrates Tangible User Interfaces (TUIs) with Generative AI technologies to enhance imagination cultivation in child art education. Leveraging the capabilities of swarm user interfaces (SUIs) for both visualization and dynamic narrative, this system embeds an LLM-based agent for conversational and motion planning alongside real-time image-to-image generation. TangibleNegotiation offers a comprehensive pipeline with four interactive modalities: Pre-creation Tips, Real-time Conversation, Real-time Artwork Rendering, and Final Artwork Generation, each designed to foster an engaging and interactive learning environment. A pilot study involving semi-structured interviews with four elementary school art teachers suggests that the system effectively enhances children's engagement and stimulates their imagination through dynamic, real-time artistic feedback. The findings highlight the potential of combining SUI with generative AI to make art education more accessible, inclusive, and effective in fostering artistic imagination.

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Publication Details

Published
2024-09-22
DOI
https://doi.org/10.1145/3675094.3677586
Citations
4
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
1.00
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article

TangibleNegotiation: Probing Design Opportunities for Integration of Generative AI and Swarm Robotics for Imagination Cultivation in Child Art Education

Haipeng Mi, Yijie Guo, Yue Zhu, Zhiyuan Zhou et al.
4 citations
Augmented Reality Applications
1.00
article

TangibleNegotiation: Probing Design Opportunities for Integration of Generative AI and Swarm Robotics for Imagination Cultivation in Child Art Education

Haipeng Mi, Yijie Guo, Yue Zhu, Zhiyuan Zhou, Jinlin Miao
article en
4 citations

Abstract

While traditional methods in art education primarily focus on observation and imitation, they often fail to adequately support the imaginative and creative capacities of children. This paper introduces TangibleNegotiation, a novel child-AI co-creation system that integrates Tangible User Interfaces (TUIs) with Generative AI technologies to enhance imagination cultivation in child art education. Leveraging the capabilities of swarm user interfaces (SUIs) for both visualization and dynamic narrative, this system embeds an LLM-based agent for conversational and motion planning alongside real-time image-to-image generation. TangibleNegotiation offers a comprehensive pipeline with four interactive modalities: Pre-creation Tips, Real-time Conversation, Real-time Artwork Rendering, and Final Artwork Generation, each designed to foster an engaging and interactive learning environment. A pilot study involving semi-structured interviews with four elementary school art teachers suggests that the system effectively enhances children's engagement and stimulates their imagination through dynamic, real-time artistic feedback. The findings highlight the potential of combining SUI with generative AI to make art education more accessible, inclusive, and effective in fostering artistic imagination.

China Academy of Art (CN), Tsinghua University (CN)
Openalex Percentile: Top 23%
Augmented Reality Applications
1.00
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TangibleNegotiation: Probing Design Opportunities for Integration of Generative AI and Swarm Robotics for Imagination Cultivation in Child Art Education — Haipeng Mi, Yijie Guo, et al. · (2024) | TGRS Research Map | TGRS