Make America Great Again and Again: How to Adapt Interactive Installation Art for Virtual Reality

Make America Great Again and Again features a large, fluttering American flag accompanied by the Star-Spangled Banner, with sixty small screens displaying one-minute video clips in sequence. This one-hour loop continues until participants upload their own videos, transforming the flag into a collage of visitor selfies. By providing a public sphere for local visitors, this interactive art project encourages them to share their opinions on this controversial issue. To capture global perspectives on the topic, the project was adapted into a virtual reality environment using the metaverse platform Styly. This paper outlines the process of converting the installation into virtual reality artwork.

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Publication Details

Published
2024-09-22
DOI
https://doi.org/10.1145/3641825.3689698
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
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article

Make America Great Again and Again: How to Adapt Interactive Installation Art for Virtual Reality

Byeongwon Ha
Virtual Reality Applications and Impacts
article

Make America Great Again and Again: How to Adapt Interactive Installation Art for Virtual Reality

Byeongwon Ha
article en

Abstract

Make America Great Again and Again features a large, fluttering American flag accompanied by the Star-Spangled Banner, with sixty small screens displaying one-minute video clips in sequence. This one-hour loop continues until participants upload their own videos, transforming the flag into a collage of visitor selfies. By providing a public sphere for local visitors, this interactive art project encourages them to share their opinions on this controversial issue. To capture global perspectives on the topic, the project was adapted into a virtual reality environment using the metaverse platform Styly. This paper outlines the process of converting the installation into virtual reality artwork.

University of South Carolina (US), School of Visual Arts (US)
Sustainable cities and communities
Openalex Percentile: Top 85%
Virtual Reality Applications and Impacts
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