3D Map Generation for Indoor Non-Manhattan World Environments

Accurate mapping of indoor environments is crucial for various real-world applications, including search and rescue operations, as well as home robotics. Utilizing small, cost-effective drones provides significant advantages over traditional methods for mapping confined and unknown spaces. This paper advances existing robotics mapping research by presenting a novel algorithm for three-dimensional (3D) indoor environment mapping, particularly in non-Manhattan World settings. Our approach addresses the limitations of previous methods by introducing an efficient algorithm that filters noise, identifies structural corners using breadth-first search and convolution, and constructs nonintersecting polygons for environment mapping. Experimental results validated the effectiveness of our solution in producing reliable indoor maps where previous methods fail, showing improvements in automatic wall detection, noise resilience, and handling of more complex shapes and scenarios.

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Publication Details

Published
2024-08-08
DOI
https://doi.org/10.1109/cis-ram61939.2024.10673043
Citations
2
Primary Topic
Robotics and Sensor-Based Localization
Type
article
Field-Weighted Citation Impact
2.60
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article

3D Map Generation for Indoor Non-Manhattan World Environments

Sutthiphong Srigrarom, Bryan Wei Xian Lee, Jimmy Chiun, Timothy Bonner et al.
2 citations
Robotics and Sensor-Based Localization
2.60
article

3D Map Generation for Indoor Non-Manhattan World Environments

Sutthiphong Srigrarom, Bryan Wei Xian Lee, Jimmy Chiun, Timothy Bonner, Wai Lun Leong
article en
2 citations

Abstract

Accurate mapping of indoor environments is crucial for various real-world applications, including search and rescue operations, as well as home robotics. Utilizing small, cost-effective drones provides significant advantages over traditional methods for mapping confined and unknown spaces. This paper advances existing robotics mapping research by presenting a novel algorithm for three-dimensional (3D) indoor environment mapping, particularly in non-Manhattan World settings. Our approach addresses the limitations of previous methods by introducing an efficient algorithm that filters noise, identifies structural corners using breadth-first search and convolution, and constructs nonintersecting polygons for environment mapping. Experimental results validated the effectiveness of our solution in producing reliable indoor maps where previous methods fail, showing improvements in automatic wall detection, noise resilience, and handling of more complex shapes and scenarios.

Temasek Life Sciences Laboratory (SG), National University of Singapore (SG), University of Cambridge (GB)
Sustainable cities and communities
Openalex Percentile: Top 8%
Robotics and Sensor-Based Localization
2.60
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3D Map Generation for Indoor Non-Manhattan World Environments — Sutthiphong Srigrarom, Bryan Wei Xian Lee, et al. · (2024) | TGRS Research Map | TGRS